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Diffstat (limited to 'src/core/internal_network/socket_proxy.cpp')
-rw-r--r--src/core/internal_network/socket_proxy.cpp157
1 files changed, 90 insertions, 67 deletions
diff --git a/src/core/internal_network/socket_proxy.cpp b/src/core/internal_network/socket_proxy.cpp
index 744765bfcc..f12891e8f5 100644
--- a/src/core/internal_network/socket_proxy.cpp
+++ b/src/core/internal_network/socket_proxy.cpp
@@ -3,8 +3,9 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <algorithm>
#include <chrono>
-#include <thread>
+#include <cstring>
#include "common/assert.h"
#include "common/logging.h"
@@ -29,22 +30,35 @@ ProxySocket::~ProxySocket() {
fd = INVALID_SOCKET;
}
-void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
+bool ProxySocket::MatchesPacket(const ProxyPacket& packet) const {
if (protocol != packet.protocol || local_endpoint.portno != packet.remote_endpoint.portno ||
closed) {
- return;
+ return false;
}
-
if (!broadcast && packet.broadcast) {
LOG_INFO(Network, "Received broadcast packet, but not configured for broadcast mode");
- return;
+ return false;
}
+ return true;
+}
- auto decompressed = packet;
- decompressed.data = Common::Compression::DecompressDataZSTD(packet.data);
-
+bool ProxySocket::AcceptsProxyPacket(const ProxyPacket& packet) {
std::lock_guard guard(packets_mutex);
- received_packets.push(decompressed);
+ return MatchesPacket(packet);
+}
+
+void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
+ {
+ // Runs on the room thread, while the game thread may bind, close or reconfigure the socket.
+ // Check again: the socket may have changed since AcceptsProxyPacket.
+ std::lock_guard guard(packets_mutex);
+ if (!MatchesPacket(packet)) {
+ return;
+ }
+ received_packets.push(packet);
+ }
+ // A MSG_PEEK reader leaves the packet queued, so every waiter must see it
+ packets_cv.notify_all();
}
template <typename T>
@@ -54,7 +68,11 @@ Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
}
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
- protocol = socket_protocol;
+ {
+ std::lock_guard guard(packets_mutex);
+ socket_type = type;
+ protocol = socket_protocol;
+ }
SetSockOpt(fd, SO_TYPE, type);
return Errno::SUCCESS;
@@ -81,6 +99,7 @@ std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
}
Errno ProxySocket::Bind(SockAddrIn addr) {
+ std::lock_guard guard(packets_mutex);
if (is_bound) {
LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
return Errno::SUCCESS;
@@ -102,82 +121,73 @@ Errno ProxySocket::Shutdown(ShutdownHow how) {
}
std::pair<s32, Errno> ProxySocket::Recv(int flags, std::span<u8> message) {
- LOG_WARNING(Network, "(STUBBED) called");
- ASSERT(flags == 0);
- ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
-
- return {static_cast<s32>(0), Errno::SUCCESS};
+ if (socket_type == Type::STREAM) {
+ // Room TCP sockets have no peer (Connect and Send are stubs). Report an empty queue as the
+ // end of the stream, as before, instead of blocking the bsd service until the timeout.
+ std::lock_guard guard(packets_mutex);
+ if (received_packets.empty()) {
+ return {0, Errno::SUCCESS};
+ }
+ }
+ return RecvFrom(flags, message, nullptr);
}
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) {
- ASSERT(flags == 0);
+ ASSERT((flags & ~FLAG_MSG_PEEK) == 0);
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
- // TODO (flTobi): Verify the timeout behavior and break when connection is lost
- const auto timestamp = std::chrono::steady_clock::now();
- // When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
- // packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
- // the timeout to 5s instead
- const auto timeout = receive_timeout == 0 ? 5000 : receive_timeout;
- while (true) {
- {
- std::lock_guard guard(packets_mutex);
- if (received_packets.size() > 0) {
- return ReceivePacket(flags, message, addr, message.size());
- }
- }
-
+ std::unique_lock lock(packets_mutex);
+ if (closed) {
+ return {-1, Errno::BADF};
+ }
+ if (received_packets.empty()) {
if (!blocking) {
return {-1, Errno::AGAIN};
}
-
- std::this_thread::yield();
-
- const auto time_diff = std::chrono::steady_clock::now() - timestamp;
- const auto time_diff_ms =
- std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
-
- if (time_diff_ms > timeout) {
- return {-1, Errno::TIMEDOUT};
+ // TODO (flTobi): Verify the timeout behavior and break when connection is lost
+ // When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
+ // packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
+ // the timeout to 5s instead. An expired wait is reported like an SO_RCVTIMEO timeout.
+ const u32 timeout = receive_timeout == 0 ? 5000 : receive_timeout;
+ if (!packets_cv.wait_for(lock, std::chrono::milliseconds{timeout},
+ [this] { return closed || !received_packets.empty(); })) {
+ return {-1, Errno::AGAIN};
+ }
+ if (closed) {
+ return {-1, Errno::BADF};
}
}
+
+ return ReceivePacket(flags, message, addr, message.size());
}
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr,
std::size_t max_length) {
- ProxyPacket& packet = received_packets.front();
+ const ProxyPacket& packet = received_packets.front();
if (addr) {
addr->family = Domain::INET;
addr->ip = packet.local_endpoint.ip; // The senders ip address
addr->portno = packet.local_endpoint.portno; // The senders port number
}
- bool peek = (flags & FLAG_MSG_PEEK) != 0;
- std::size_t read_bytes;
- if (packet.data.size() > max_length) {
- read_bytes = max_length;
- memcpy(message.data(), packet.data.data(), max_length);
-
- if (protocol == Protocol::UDP) {
- if (!peek) {
- received_packets.pop();
- }
- return {-1, Errno::MSGSIZE};
- } else if (protocol == Protocol::TCP) {
- std::vector<u8> numArray(packet.data.size() - max_length);
- std::copy(packet.data.begin() + max_length, packet.data.end(),
- std::back_inserter(numArray));
- packet.data = numArray;
- }
+ const std::span<const u8> unread = std::span{packet.data}.subspan(front_read_offset);
+ const std::size_t read_bytes = (std::min)(unread.size(), max_length);
+ std::memcpy(message.data(), unread.data(), read_bytes);
+
+ if ((flags & FLAG_MSG_PEEK) != 0) {
+ return {static_cast<s32>(read_bytes), Errno::SUCCESS};
+ }
+
+ if (socket_type == Type::STREAM && read_bytes < unread.size()) {
+ // Keep the unread part of the stream for the next call
+ front_read_offset += read_bytes;
} else {
- read_bytes = packet.data.size();
- memcpy(message.data(), packet.data.data(), read_bytes);
- if (!peek) {
- received_packets.pop();
- }
+ // Like BSD recv(), the rest of a datagram that does not fit is discarded
+ received_packets.pop();
+ front_read_offset = 0;
}
- return {static_cast<u32>(read_bytes), Errno::SUCCESS};
+ return {static_cast<s32>(read_bytes), Errno::SUCCESS};
}
std::pair<s32, Errno> ProxySocket::Send(std::span<const u8> message, int flags) {
@@ -238,8 +248,14 @@ std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message
}
Errno ProxySocket::Close() {
- fd = INVALID_SOCKET;
- closed = true;
+ {
+ std::lock_guard guard(packets_mutex);
+ fd = INVALID_SOCKET;
+ closed = true;
+ received_packets = {};
+ front_read_offset = 0;
+ }
+ packets_cv.notify_all();
return Errno::SUCCESS;
}
@@ -260,7 +276,10 @@ Errno ProxySocket::SetReuseAddr(bool enable) {
}
Errno ProxySocket::SetBroadcast(bool enable) {
- broadcast = enable;
+ {
+ std::lock_guard guard(packets_mutex);
+ broadcast = enable;
+ }
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}
@@ -282,11 +301,15 @@ Errno ProxySocket::SetSndTimeo(u32 value) {
}
Errno ProxySocket::SetRcvTimeo(u32 value) {
- receive_timeout = value;
+ {
+ std::lock_guard guard(packets_mutex);
+ receive_timeout = value;
+ }
return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
}
Errno ProxySocket::SetNonBlock(bool enable) {
+ std::lock_guard guard(packets_mutex);
blocking = !enable;
return Errno::SUCCESS;
}