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-rw-r--r--src/qt_common/util/game.cpp109
1 files changed, 108 insertions, 1 deletions
diff --git a/src/qt_common/util/game.cpp b/src/qt_common/util/game.cpp
index e037fdae6c..ddbe979765 100644
--- a/src/qt_common/util/game.cpp
+++ b/src/qt_common/util/game.cpp
@@ -11,7 +11,6 @@
#include "qt_common/abstract/frontend.h"
#include "qt_common/config/uisettings.h"
#include "qt_common/qt_common.h"
-#include "yuzu/util/util.h"
#include <QDesktopServices>
#include <QStandardPaths>
@@ -22,6 +21,7 @@
#include <windows.h>
#include "common/scope_exit.h"
#include "common/string_util.h"
+#include "common/fs/file.h"
#else
#include <fstream>
#include "fmt/ostream.h"
@@ -367,6 +367,7 @@ void ResetMetadata(bool show_message) {
// Uhhh //
+// TODO(crueter): Make QtCommon::Shortcut
// Messages in pre-defined message boxes for less code spaghetti
inline constexpr bool CreateShortcutMessagesGUI(ShortcutMessages imsg, const QString& game_title) {
int result = 0;
@@ -533,4 +534,110 @@ void CreateHomeMenuShortcut(ShortcutTarget target) {
CreateShortcut(game_path, QLaunchId, "Switch Home Menu", target, "-qlaunch", false);
}
+bool SaveIconToFile(const std::filesystem::path& icon_path, const QImage& image) {
+#if defined(WIN32)
+#pragma pack(push, 2)
+ struct IconDir {
+ WORD id_reserved;
+ WORD id_type;
+ WORD id_count;
+ };
+
+ struct IconDirEntry {
+ BYTE width;
+ BYTE height;
+ BYTE color_count;
+ BYTE reserved;
+ WORD planes;
+ WORD bit_count;
+ DWORD bytes_in_res;
+ DWORD image_offset;
+ };
+#pragma pack(pop)
+
+ const QImage source_image = image.convertToFormat(QImage::Format_RGB32);
+ constexpr std::array<int, 7> scale_sizes{256, 128, 64, 48, 32, 24, 16};
+ constexpr int bytes_per_pixel = 4;
+
+ const IconDir icon_dir{
+ .id_reserved = 0,
+ .id_type = 1,
+ .id_count = static_cast<WORD>(scale_sizes.size()),
+ };
+
+ Common::FS::IOFile icon_file(icon_path.string(), Common::FS::FileAccessMode::Write,
+ Common::FS::FileType::BinaryFile);
+ if (!icon_file.IsOpen()) {
+ return false;
+ }
+
+ if (!icon_file.Write(icon_dir)) {
+ return false;
+ }
+
+ std::size_t image_offset = sizeof(IconDir) + (sizeof(IconDirEntry) * scale_sizes.size());
+ for (std::size_t i = 0; i < scale_sizes.size(); i++) {
+ const int image_size = scale_sizes[i] * scale_sizes[i] * bytes_per_pixel;
+ const IconDirEntry icon_entry{
+ .width = static_cast<BYTE>(scale_sizes[i]),
+ .height = static_cast<BYTE>(scale_sizes[i]),
+ .color_count = 0,
+ .reserved = 0,
+ .planes = 1,
+ .bit_count = bytes_per_pixel * 8,
+ .bytes_in_res = static_cast<DWORD>(sizeof(BITMAPINFOHEADER) + image_size),
+ .image_offset = static_cast<DWORD>(image_offset),
+ };
+ image_offset += icon_entry.bytes_in_res;
+ if (!icon_file.Write(icon_entry)) {
+ return false;
+ }
+ }
+
+ for (std::size_t i = 0; i < scale_sizes.size(); i++) {
+ const QImage scaled_image = source_image.scaled(
+ scale_sizes[i], scale_sizes[i], Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+ const BITMAPINFOHEADER info_header{
+ .biSize = sizeof(BITMAPINFOHEADER),
+ .biWidth = scaled_image.width(),
+ .biHeight = scaled_image.height() * 2,
+ .biPlanes = 1,
+ .biBitCount = bytes_per_pixel * 8,
+ .biCompression = BI_RGB,
+ .biSizeImage{},
+ .biXPelsPerMeter{},
+ .biYPelsPerMeter{},
+ .biClrUsed{},
+ .biClrImportant{},
+ };
+
+ if (!icon_file.Write(info_header)) {
+ return false;
+ }
+
+ for (int y = 0; y < scaled_image.height(); y++) {
+ const auto* line = scaled_image.scanLine(scaled_image.height() - 1 - y);
+ std::vector<u8> line_data(scaled_image.width() * bytes_per_pixel);
+ std::memcpy(line_data.data(), line, line_data.size());
+ if (!icon_file.Write(line_data)) {
+ return false;
+ }
+ }
+ }
+ icon_file.Close();
+
+ return true;
+#elif defined(__unix__) && !defined(__APPLE__) && !defined(__ANDROID__)
+ // Convert and write the icon as a PNG
+ if (!image.save(QString::fromStdString(icon_path.string()))) {
+ LOG_ERROR(Frontend, "Could not write icon as PNG to file");
+ } else {
+ LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
+ }
+ return true;
+#else
+ return false;
+#endif
+}
+
} // namespace QtCommon::Game