aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index c7d7d5fefb..ed6d96f70b 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -420,6 +420,14 @@ void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
}
+void EmitSR_WScaleFactorXY(EmitContext& ctx, IR::Inst& inst) {
+ LOG_WARNING(Shader, "(STUBBED) called");
+}
+
+void EmitSR_WScaleFactorZ(EmitContext& ctx, IR::Inst& inst) {
+ LOG_WARNING(Shader, "(STUBBED) called");
+}
+
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
ctx.uses_y_direction = true;
ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);