diff options
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
| -rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 115 |
1 files changed, 82 insertions, 33 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index b368ffea05..7b92edecaa 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project @@ -382,6 +382,10 @@ void BufferCache<P>::BindHostComputeBuffers() { BindHostComputeUniformBuffers(); BindHostComputeStorageBuffers(); BindHostComputeTextureBuffers(); + if (any_buffer_uploaded) { + runtime.PostCopyBarrier(); + any_buffer_uploaded = false; + } } template <class P> @@ -764,44 +768,84 @@ void BufferCache<P>::BindHostIndexBuffer() { } template <class P> +void BufferCache<P>::BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, + u32 stride) { + if constexpr (IS_OPENGL) { + runtime.BindVertexBuffer(index, buffer, offset, size, stride); + } else { + runtime.BindVertexBuffer(index, buffer.Handle(), offset, size, stride); + } +} + +template <class P> +Binding& BufferCache<P>::VertexBufferSlot(u32 index) { + ASSERT(index < NUM_VERTEX_BUFFERS); + return v_buffer[index]; +} + +template <class P> +const Binding& BufferCache<P>::VertexBufferSlot(u32 index) const { + ASSERT(index < NUM_VERTEX_BUFFERS); + return v_buffer[index]; +} + +template <class P> +void BufferCache<P>::UpdateVertexBufferSlot(u32 index, const Binding& binding) { + Binding& slot = VertexBufferSlot(index); + if (slot.device_addr != binding.device_addr || slot.size != binding.size) { + ++vertex_buffers_serial; + } + slot = binding; + if (binding.buffer_id != NULL_BUFFER_ID && binding.size != 0) { + enabled_vertex_buffers_mask |= (1u << index); + } else { + enabled_vertex_buffers_mask &= ~(1u << index); + } +} + +template <class P> void BufferCache<P>::BindHostVertexBuffers() { - HostBindings<typename P::Buffer> host_bindings; - bool any_valid{false}; auto& flags = maxwell3d->dirty.flags; - for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) { - const Binding& binding = channel_state->vertex_buffers[index]; + u32 enabled_mask = enabled_vertex_buffers_mask; + HostBindings<Buffer> bindings{}; + u32 last_index = std::numeric_limits<u32>::max(); + const auto flush_bindings = [&]() { + if (bindings.buffers.empty()) { + return; + } + bindings.max_index = bindings.min_index + static_cast<u32>(bindings.buffers.size()); + runtime.BindVertexBuffers(bindings); + bindings = HostBindings<Buffer>{}; + last_index = std::numeric_limits<u32>::max(); + }; + while (enabled_mask != 0) { + const u32 index = std::countr_zero(enabled_mask); + enabled_mask &= (enabled_mask - 1); + const Binding& binding = VertexBufferSlot(index); Buffer& buffer = slot_buffers[binding.buffer_id]; TouchBuffer(buffer, binding.buffer_id); SynchronizeBuffer(buffer, binding.device_addr, binding.size); if (!flags[Dirty::VertexBuffer0 + index]) { + flush_bindings(); continue; } flags[Dirty::VertexBuffer0 + index] = false; - - host_bindings.min_index = (std::min)(host_bindings.min_index, index); - host_bindings.max_index = (std::max)(host_bindings.max_index, index); - any_valid = true; - } - - if (any_valid) { - host_bindings.max_index++; - for (u32 index = host_bindings.min_index; index < host_bindings.max_index; index++) { - flags[Dirty::VertexBuffer0 + index] = false; - - const Binding& binding = channel_state->vertex_buffers[index]; - Buffer& buffer = slot_buffers[binding.buffer_id]; - - const u32 stride = maxwell3d->regs.vertex_streams[index].stride; - const u32 offset = buffer.Offset(binding.device_addr); - buffer.MarkUsage(offset, binding.size); - - host_bindings.buffers.push_back(&buffer); - host_bindings.offsets.push_back(offset); - host_bindings.sizes.push_back(binding.size); - host_bindings.strides.push_back(stride); + const u32 stride = maxwell3d->regs.vertex_streams[index].stride; + const u32 offset = buffer.Offset(binding.device_addr); + buffer.MarkUsage(offset, binding.size); + if (!bindings.buffers.empty() && index != last_index + 1) { + flush_bindings(); } - runtime.BindVertexBuffers(host_bindings); + if (bindings.buffers.empty()) { + bindings.min_index = index; + } + bindings.buffers.push_back(&buffer); + bindings.offsets.push_back(offset); + bindings.sizes.push_back(binding.size); + bindings.strides.push_back(stride); + last_index = index; } + flush_bindings(); } template <class P> @@ -1205,17 +1249,20 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) { u32 size = address_size; // TODO: Analyze stride and number of vertices if (array.enable == 0 || size == 0 || !device_addr) { channel_state->vertex_buffers[index] = NULL_BINDING; + UpdateVertexBufferSlot(index, NULL_BINDING); return; } if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || size >= 64_MiB) { size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size)); } const BufferId buffer_id = FindBuffer(*device_addr, size); - channel_state->vertex_buffers[index] = Binding{ + const Binding binding{ .device_addr = *device_addr, .size = size, .buffer_id = buffer_id, }; + channel_state->vertex_buffers[index] = binding; + UpdateVertexBufferSlot(index, binding); } template <class P> @@ -1528,12 +1575,12 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept { template <class P> bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 size) { - boost::container::small_vector<BufferCopy, 4> copies; + upload_copies.clear(); u64 total_size_bytes = 0; u64 largest_copy = 0; - DAddr buffer_start = buffer.CpuAddr(); + const DAddr buffer_start = buffer.cpu_addr_cached; memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) { - copies.push_back(BufferCopy{ + upload_copies.push_back(BufferCopy{ .src_offset = total_size_bytes, .dst_offset = device_addr_out - buffer_start, .size = range_size, @@ -1544,8 +1591,9 @@ bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 si if (total_size_bytes == 0) { return true; } - const std::span<BufferCopy> copies_span(copies.data(), copies.size()); + const std::span<BufferCopy> copies_span(upload_copies.data(), upload_copies.size()); UploadMemory(buffer, total_size_bytes, largest_copy, copies_span); + any_buffer_uploaded = true; return false; } @@ -1735,6 +1783,7 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) { auto& binding = channel_state->vertex_buffers[index]; if (binding.buffer_id == buffer_id) { binding.buffer_id = BufferId{}; + UpdateVertexBufferSlot(index, binding); dirty_vertex_buffers.push_back(index); } } |
