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-rw-r--r--src/video_core/buffer_cache/buffer_cache.h42
-rw-r--r--src/video_core/buffer_cache/buffer_cache_base.h5
2 files changed, 22 insertions, 25 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 388c8034c5..5223afe937 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -386,10 +386,11 @@ void BufferCache<P>::BindHostComputeBuffers() {
template <class P>
void BufferCache<P>::SetUniformBuffersState(const std::array<u32, NUM_STAGES>& mask,
const UniformBufferSizes* sizes) {
- const bool mask_changed = channel_state->enabled_uniform_buffer_masks != mask;
- if (mask_changed) {
- channel_state->fast_bound_uniform_buffers.fill(0);
- if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
+ if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
+ if (channel_state->enabled_uniform_buffer_masks != mask) {
+ if constexpr (IS_OPENGL) {
+ channel_state->fast_bound_uniform_buffers.fill(0);
+ }
channel_state->dirty_uniform_buffers.fill(~u32{0});
channel_state->uniform_buffer_binding_sizes.fill({});
}
@@ -805,7 +806,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
if (should_fast_bind) {
// We only have to bind when the currently bound buffer is not the fast version
- channel_state->fast_bound_uniform_buffers[stage] |= 1u << binding_index;
+ channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
runtime.BindFastUniformBuffer(stage, binding_index, size);
}
@@ -814,22 +815,13 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
return;
}
}
- channel_state->fast_bound_uniform_buffers[stage] |= 1u << binding_index;
- channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
+ if constexpr (IS_OPENGL) {
+ channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
+ channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
+ }
// Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
-#ifdef YUZU_DEBUG
- ASSERT(binding_index < NUM_GRAPHICS_UNIFORM_BUFFERS);
- ASSERT(span.size() >= size && "UBO stream span too small");
- if (!device_memory.ReadBlockFastChecked(device_addr, span.data(), size)) {
- LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", device_addr, size);
- channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
- ASSERT(false);
- return;
- }
-#else
device_memory.ReadBlockUnsafe(device_addr, span.data(), size);
-#endif
return;
}
// Classic cached path
@@ -838,8 +830,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
}
// Skip binding if it's not needed and if the bound buffer is not the fast version
// This exists to avoid instances where the fast buffer is bound and a GPU write happens
- const bool was_fast_bound = HasFastUniformBufferBound(stage, binding_index);
- needs_bind |= was_fast_bound;
+ needs_bind |= HasFastUniformBufferBound(stage, binding_index);
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
needs_bind |= channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
}
@@ -848,6 +839,9 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
}
const u32 offset = buffer.Offset(device_addr);
if constexpr (IS_OPENGL) {
+ // Fast buffer will be unbound
+ channel_state->fast_bound_uniform_buffers[stage] &= ~(1U << binding_index);
+
// Mark the index as dirty if offset doesn't match
const bool is_copy_bind = offset != 0 && !runtime.SupportsNonZeroUniformOffset();
channel_state->dirty_uniform_buffers[stage] |= (is_copy_bind ? 1U : 0U) << index;
@@ -861,7 +855,6 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
} else {
runtime.BindUniformBuffer(buffer, offset, size);
}
- channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
}
template <class P>
@@ -1796,7 +1789,12 @@ std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
template <class P>
bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept {
- return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1u) != 0;
+ if constexpr (IS_OPENGL) {
+ return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1) != 0;
+ } else {
+ // Only OpenGL has fast uniform buffers
+ return false;
+ }
}
template <class P>
diff --git a/src/video_core/buffer_cache/buffer_cache_base.h b/src/video_core/buffer_cache/buffer_cache_base.h
index 09631ffd83..486d19fb79 100644
--- a/src/video_core/buffer_cache/buffer_cache_base.h
+++ b/src/video_core/buffer_cache/buffer_cache_base.h
@@ -53,7 +53,6 @@ constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
constexpr u32 NUM_STORAGE_BUFFERS = 16;
constexpr u32 NUM_TEXTURE_BUFFERS = 32;
constexpr u32 NUM_STAGES = 5;
-static_assert(NUM_GRAPHICS_UNIFORM_BUFFERS <= 32, "fast bitmask must fit u32");
using UniformBufferSizes = std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>;
using ComputeUniformBufferSizes = std::array<u32, NUM_COMPUTE_UNIFORM_BUFFERS>;
@@ -138,8 +137,8 @@ public:
u32 written_compute_texture_buffers = 0;
u32 image_compute_texture_buffers = 0;
- std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS> uniform_cache_hits{};
- std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS> uniform_cache_shots{};
+ std::array<u32, 16> uniform_cache_hits{};
+ std::array<u32, 16> uniform_cache_shots{};
u32 uniform_buffer_skip_cache_size = DEFAULT_SKIP_CACHE_SIZE;