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-rw-r--r--src/video_core/cdma_pusher.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/video_core/cdma_pusher.cpp b/src/video_core/cdma_pusher.cpp
index aa501ae51b..3bcf1b0664 100644
--- a/src/video_core/cdma_pusher.cpp
+++ b/src/video_core/cdma_pusher.cpp
@@ -20,9 +20,6 @@ CDmaPusher::CDmaPusher(Host1x::Host1x& host1x_, s32 id)
: host1x{host1x_}, memory_manager{host1x.GMMU()},
host_processor{std::make_unique<Host1x::Control>(host1x_)}, current_class{
static_cast<ChClassId>(id)} {
-#ifdef ANDROID
- std::this_thread::sleep_for(std::chrono::milliseconds{500}); // HACK: Fix for Astroneer - doesn't always start without this delay. Happens on Windows too (but rarer)
-#endif
thread = std::jthread([this](std::stop_token stop_token) { ProcessEntries(stop_token); });
}