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-rw-r--r--src/video_core/texture_cache/texture_cache.h23
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h1
2 files changed, 22 insertions, 2 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index cf042c1488..45bc35dee6 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -313,14 +313,33 @@ void TextureCache<P>::TickFrame() {
if (budget > 2_GiB) {
const u64 old_critical = critical_memory;
const u64 margin = (std::min)(budget / 8, 1_GiB);
- critical_memory = budget - (std::min)(margin + pressure_margin, budget / 2);
+ if constexpr (requires { runtime.GetDeviceMemorySlack(); }) {
+ // The usage counted here leaves out the unused part of the allocator's
+ // blocks, which the driver counts and a full heap cannot hand to a new
+ // image (RX 7800 XT: 1.06 GiB of it, the whole margin, with the heap at
+ // its budget for a minute before images stopped fitting). Reserve it
+ // too: at once when it grows, slowly when it shrinks, so evicting images
+ // (which leaves partly used blocks) does not chase the threshold down.
+ const u64 slack = (std::min)(runtime.GetDeviceMemorySlack(), 1536_MiB);
+ slack_margin = slack >= slack_margin
+ ? slack
+ : slack_margin - (std::min)(slack_margin - slack, 16_MiB);
+ }
+ critical_memory =
+ budget - (std::min)(margin + pressure_margin + slack_margin, budget / 2);
expected_memory = critical_memory - (std::min)(margin, critical_memory / 2);
// Log the first values and real changes (the budget moves by a few MiB all
// the time).
const u64 change = critical_memory > old_critical
? critical_memory - old_critical
: old_critical - critical_memory;
- ApplyThresholdOverrides(budget_check_frames == 1 || change >= 256_MiB);
+ const bool log = budget_check_frames == 1 || change >= 256_MiB;
+ ApplyThresholdOverrides(log);
+ if (log) {
+ LOG_INFO(HW_GPU,
+ "Memory margins: base {} MiB, out of memory {} MiB, block slack {} MiB",
+ margin >> 20, pressure_margin >> 20, slack_margin >> 20);
+ }
}
}
}
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index 1a6931d18a..24ebaf0689 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -139,6 +139,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
u32 seen_pressure_events{}; ///< Allocator pressure events already answered
u64 pressure_margin{}; ///< Extra room under the budget after images did not fit
u64 pressure_quiet_frames{}; ///< Frames since the last such image
+ u64 slack_margin{}; ///< Extra room for allocator block space the driver counts as used
u64 astc_opaque_images{};
u64 astc_alpha_images{};
std::vector<u8> astc_scan_buffer;