diff options
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
| -rw-r--r-- | src/video_core/textures/decoders.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 95bcdd37b2..12e4ddf165 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -111,13 +111,13 @@ void SwizzleSubrectImpl(std::span<u8> output, std::span<const u8> input, u32 wid const u32 x_shift = GOB_SIZE_SHIFT + block_height + block_depth; u32 unprocessed_lines = num_lines; - u32 extent_y = std::min(num_lines, height - origin_y); + u32 extent_y = (std::min)(num_lines, height - origin_y); for (u32 slice = 0; slice < depth; ++slice) { const u32 z = slice + origin_z; const u32 offset_z = (z >> block_depth) * slice_size + ((z & block_depth_mask) << (GOB_SIZE_SHIFT + block_height)); - const u32 lines_in_y = std::min(unprocessed_lines, extent_y); + const u32 lines_in_y = (std::min)(unprocessed_lines, extent_y); for (u32 line = 0; line < lines_in_y; ++line) { const u32 y = line + origin_y; const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(y); @@ -180,7 +180,7 @@ void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) { const u32 stride = Common::AlignUpLog2(width, stride_alignment) * bytes_per_pixel; - const u32 new_bpp = std::min(4U, static_cast<u32>(std::countr_zero(width * bytes_per_pixel))); + const u32 new_bpp = (std::min)(4U, static_cast<u32>(std::countr_zero(width * bytes_per_pixel))); width = (width * bytes_per_pixel) >> new_bpp; bytes_per_pixel = 1U << new_bpp; Swizzle<false>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth, @@ -191,7 +191,7 @@ void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_p u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) { const u32 stride = Common::AlignUpLog2(width, stride_alignment) * bytes_per_pixel; - const u32 new_bpp = std::min(4U, static_cast<u32>(std::countr_zero(width * bytes_per_pixel))); + const u32 new_bpp = (std::min)(4U, static_cast<u32>(std::countr_zero(width * bytes_per_pixel))); width = (width * bytes_per_pixel) >> new_bpp; bytes_per_pixel = 1U << new_bpp; Swizzle<true>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth, |
