diff options
Diffstat (limited to 'src/yuzu/configuration/configure_debug.cpp')
| -rw-r--r-- | src/yuzu/configuration/configure_debug.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index bc4ea5bd13..47abf66036 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -81,8 +81,8 @@ void ConfigureDebug::SetConfiguration() { ui->enable_shader_feedback->setChecked(Settings::values.renderer_shader_feedback.GetValue()); ui->enable_nsight_aftermath->setEnabled(runtime_lock); ui->enable_nsight_aftermath->setChecked(Settings::values.enable_nsight_aftermath.GetValue()); - ui->dump_shaders->setEnabled(runtime_lock); - ui->dump_shaders->setChecked(Settings::values.dump_shaders.GetValue()); + ui->dump_guest_shaders->setEnabled(runtime_lock); + ui->dump_guest_shaders->setChecked(Settings::values.dump_guest_shaders.GetValue()); ui->dump_macros->setEnabled(runtime_lock); ui->dump_macros->setChecked(Settings::values.dump_macros.GetValue()); ui->disable_macro_jit->setEnabled(runtime_lock); @@ -94,6 +94,12 @@ void ConfigureDebug::SetConfiguration() { Settings::values.disable_shader_loop_safety_checks.GetValue()); ui->perform_vulkan_check->setChecked(Settings::values.perform_vulkan_check.GetValue()); ui->debug_knobs_spinbox->setValue(Settings::values.debug_knobs.GetValue()); + + ui->gpu_log_level->setEnabled(runtime_lock); + ui->gpu_log_level->setCurrentIndex( + static_cast<int>(Settings::values.gpu_log_level.GetValue())); + ui->gpu_log_shader_dumps->setEnabled(runtime_lock); + ui->gpu_log_shader_dumps->setChecked(Settings::values.gpu_log_shader_dumps.GetValue()); #ifdef YUZU_USE_QT_WEB_ENGINE ui->disable_web_applet->setChecked(Settings::values.disable_web_applet.GetValue()); #else @@ -123,7 +129,7 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.disable_buffer_reorder = ui->disable_buffer_reorder->isChecked(); Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked(); Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked(); - Settings::values.dump_shaders = ui->dump_shaders->isChecked(); + Settings::values.dump_guest_shaders = ui->dump_guest_shaders->isChecked(); Settings::values.dump_macros = ui->dump_macros->isChecked(); Settings::values.disable_shader_loop_safety_checks = ui->disable_loop_safety_checks->isChecked(); @@ -135,6 +141,9 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.serial_battery = ui->serial_battery_edit->text().toUInt(); Settings::values.serial_unit = ui->serial_board_edit->text().toUInt(); Settings::values.debug_knobs = ui->debug_knobs_spinbox->value(); + Settings::values.gpu_log_level = + static_cast<Settings::GpuLogLevel>(ui->gpu_log_level->currentIndex()); + Settings::values.gpu_log_shader_dumps = ui->gpu_log_shader_dumps->isChecked(); Debugger::ToggleConsole(); Common::Log::Filter filter; filter.ParseFilterString(Settings::values.log_filter.GetValue()); |
