diff options
Diffstat (limited to 'src/yuzu/main_window.cpp')
| -rw-r--r-- | src/yuzu/main_window.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/yuzu/main_window.cpp b/src/yuzu/main_window.cpp index ad76e5b2db..f19b827a32 100644 --- a/src/yuzu/main_window.cpp +++ b/src/yuzu/main_window.cpp @@ -1280,7 +1280,7 @@ void MainWindow::InitializeHotkeys() { LinkActionShortcut(ui->action_Load_File, QStringLiteral("Load File")); LinkActionShortcut(ui->action_Load_Amiibo, QStringLiteral("Load/Remove Amiibo")); - LinkActionShortcut(ui->action_Exit, QStringLiteral("Exit Eden")); + LinkActionShortcut(ui->action_Exit, QStringLiteral("Exit Eglantine")); LinkActionShortcut(ui->action_Restart, QStringLiteral("Restart Emulation")); LinkActionShortcut(ui->action_Pause, QStringLiteral("Continue/Pause Emulation")); LinkActionShortcut(ui->action_Stop, QStringLiteral("Stop Emulation")); @@ -1822,7 +1822,7 @@ bool MainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPar tr("You are using the deconstructed ROM directory format for this game, which is an " "outdated format that has been superseded by others such as NCA, NAX, XCI, or " "NSP. Deconstructed ROM directories lack icons, metadata, and update " - "support.<br>For an explanation of the various Switch formats Eden supports, " + "support.<br>For an explanation of the various Switch formats Eglantine supports, " "out our user handbook. This message will not be shown again.")); } @@ -1889,7 +1889,7 @@ bool MainWindow::SelectAndSetCurrentUser( void MainWindow::BootGame(const QString& filename, Service::AM::FrontendAppletParameters params, StartGameType type) { - LOG_INFO(Frontend, "Eden starting..."); + LOG_INFO(Frontend, "Eglantine starting..."); if (params.program_id == 0 || params.program_id > static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)) { @@ -4400,7 +4400,7 @@ void MainWindow::OnCheckGraphicsBackend() { UISettings::values.gui_force_x11.SetValue(true); GraphicsBackend::SetForceX11(true); QMessageBox::information(this, tr("Restart Required"), - tr("Restart Eden to apply the X11 backend.")); + tr("Restart Eglantine to apply the X11 backend.")); } } #endif @@ -4519,8 +4519,8 @@ bool MainWindow::ConfirmClose() { UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Based_On_Game) return true; - const auto text = tr("Are you sure you want to close Eden?"); - return question(this, tr("Eden"), text); + const auto text = tr("Are you sure you want to close Eglantine?"); + return question(this, tr("Eglantine"), text); } void MainWindow::closeEvent(QCloseEvent* event) { @@ -4608,7 +4608,7 @@ bool MainWindow::ConfirmChangeGame() { // Use custom question to link controller navigation return question( - this, tr("Eden"), + this, tr("Eglantine"), tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); } @@ -4617,10 +4617,10 @@ bool MainWindow::ConfirmForceLockedExit() { if (QtCommon::emu_thread == nullptr) return true; - const auto text = tr("The currently running application has requested Eden to not exit.\n\n" + const auto text = tr("The currently running application has requested Eglantine to not exit.\n\n" "Would you like to bypass this and exit anyway?"); - return question(this, tr("Eden"), text); + return question(this, tr("Eglantine"), text); } void MainWindow::RequestGameExit() { |
