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-rw-r--r--src/yuzu/main_window.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/yuzu/main_window.cpp b/src/yuzu/main_window.cpp
index 5fee35dc7f..8adcdb4cbe 100644
--- a/src/yuzu/main_window.cpp
+++ b/src/yuzu/main_window.cpp
@@ -85,6 +85,7 @@
#include "qt_common/util/meta.h"
#include "qt_common/util/content.h"
#include "qt_common/util/fs.h"
+#include "qt_common/util/mod.h"
// These are wrappers to avoid the calls to CreateDirectory and CreateFile because of the Windows
// defines.
@@ -3654,6 +3655,7 @@ void MainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_
Settings::SetConfiguringGlobal(false);
ConfigurePerGame dialog(this, title_id, file_name, vk_device_records, *QtCommon::system);
dialog.LoadFromFile(v_file);
+
const auto result = dialog.exec();
if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
@@ -3665,7 +3667,7 @@ void MainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
if (reload) {
- game_list->PopulateAsync(UISettings::values.game_dirs);
+ OnGameListRefresh();
}
// Do not cause the global config to write local settings into the config file