diff options
Diffstat (limited to 'src/yuzu/multiplayer/lobby.cpp')
| -rw-r--r-- | src/yuzu/multiplayer/lobby.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp index f28374f75f..8c435af8b6 100644 --- a/src/yuzu/multiplayer/lobby.cpp +++ b/src/yuzu/multiplayer/lobby.cpp @@ -13,6 +13,7 @@ #include "core/hle/service/acc/profile_manager.h" #include "core/internal_network/network_interface.h" #include "network/network.h" +#include "qt_common/config/uisettings.h" #include "ui_lobby.h" #include "yuzu/game/game_list_p.h" #include "yuzu/main_window.h" @@ -22,7 +23,6 @@ #include "yuzu/multiplayer/message.h" #include "yuzu/multiplayer/state.h" #include "yuzu/multiplayer/validation.h" -#include "qt_common/config/uisettings.h" #ifdef ENABLE_WEB_SERVICE #include "web_service/web_backend.h" #endif @@ -30,8 +30,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list, std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_) : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint), - ui(std::make_unique<Ui::Lobby>()), - announce_multiplayer_session(session), system{system_} { + ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session), system{system_} { ui->setupUi(this); // setup the watcher for background connections |
