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* [video_core, hle] remove redundant parent references in system structs (#3908)lizzie2026-06-231-14/+9
| | | | | | | | | | reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: maufeat <sahyno1996@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev>
* Rework ADSP into a wrapper for appsKelebek12023-09-041-3/+3
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* nvnflinger: allow locking framerate during video playbackLiam2023-06-081-14/+0
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* Merge pull request #8878 from Kelebek1/remove_pausebunnei2022-09-151-8/+0
|\ | | | | Remove pause callbacks from coretiming
| * Remove pause callbacks from coretimingKelebek12022-09-131-8/+0
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* | audio_core: Amend documentation tagsLioncash2022-09-151-1/+1
|/ | | | | Resolves a wackload of -Wdocumentation warnings due to mismatching tags and whatnot.
* Don't stall with nvdecKelebek12022-09-041-0/+14
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* Rework audio output, connecting AudioOut into coretiming to fix desync ↵Kelebek12022-09-021-16/+0
| | | | during heavy loads.
* Project AndioKelebek12022-07-221-0/+100
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* Massive removal of unused modulesJames Rowe2018-01-121-31/+0
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* DSP: Create backing memory for entire DSP RAMYuri Kunde Schlesner2017-05-091-7/+6
| | | | Also move address space mapping out of video_core.
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-1/+1
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* audio_core: Add EnableStretching to interface so that one can toggle ↵MerryMage2016-08-311-0/+3
| | | | stretching on and off
* Audio: Add sink selection to configuration filesMerryMage2016-04-301-0/+5
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* AudioCore: Move samples_per_frame and num_sources into hle/common.hMerryMage2016-04-281-2/+0
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* AudioCore: Skeleton ImplementationMerryMage2016-02-211-0/+26
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.