| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Massive removal of unused modules | James Rowe | 2018-01-12 | 1 | -622/+0 |
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| * | debugger/shader: display LOOP | wwylele | 2017-07-20 | 1 | -1/+3 |
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| * | debugger/shader: print the invert flag for JMPU | wwylele | 2017-07-20 | 1 | -0/+4 |
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| * | debugger/shader: fix address register for reverted arithmetic op | wwylele | 2017-07-20 | 1 | -20/+9 |
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| * | debugger/shader: fix inverted uniform flow control | wwylele | 2017-07-20 | 1 | -2/+2 |
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| * | VideoCore: Move Regs to its own file | Yuri Kunde Schlesner | 2017-02-04 | 1 | -1/+0 |
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| * | VideoCore: Split rasterizer regs from Regs struct | Yuri Kunde Schlesner | 2017-02-04 | 1 | -1/+1 |
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| * | VideoCore: Consistently use shader configuration to load attributes | Yuri Kunde Schlesner | 2017-01-29 | 1 | -3/+3 |
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| * | VideoCore/Shader: Move entry_point to SetupBatch | Yuri Kunde Schlesner | 2017-01-25 | 1 | -3/+2 |
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| * | VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup | Yuri Kunde Schlesner | 2017-01-25 | 1 | -2/+3 |
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| * | Debugger: Always use interpreter for shader debugging | Yuri Kunde Schlesner | 2017-01-25 | 1 | -3/+5 |
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| * | VideoCore/Shader: Split shader uniform state and shader engine | Yuri Kunde Schlesner | 2017-01-25 | 1 | -1/+3 |
| | | | | | | Currently there's only a single dummy implementation, which will be split in a following commit. | ||||
| * | VideoCore/Shader: Use only entry_point as ShaderSetup param | Yuri Kunde Schlesner | 2017-01-25 | 1 | -1/+1 |
| | | | | | | This removes all implicit dependency of ShaderState on global PICA state. | ||||
| * | VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup | Yuri Kunde Schlesner | 2017-01-25 | 1 | -2/+1 |
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| * | Fix some warnings (#2399) | Jonathan Hao | 2017-01-04 | 1 | -4/+0 |
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| * | citra-qt: Move graphics debugging code into its own folder | Lioncash | 2016-12-21 | 1 | -0/+629 |
| Keeps all graphics debugging stuff from cluttering up the root debugger folder | |||||
