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path: root/src/core/hle/service/am/applet_manager.cpp
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* Fixed game support about docked/handheld mode, applying only to ns2 games. ↵néo Luigi5 days1-2/+8
| | | | Tested on windows.
* [hle] add: (re)winding application and revert option<Process> back to ↵maufeat2026-06-271-1/+1
| | | | | | | | | | | unique_ptr (#4134) This add winding application function. Test this by opening qlaunch -> top left Profile -> edit profile picture -> go back (do not save if you are on fw21+, it corrupts the image) And reverts in #3908 added `optional<Process>` to `unique_ptr<Process>` Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4134 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
* [video_core, hle] remove redundant parent references in system structs (#3908)lizzie2026-06-231-16/+15
| | | | | | | | | | reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: maufeat <sahyno1996@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev>
* [am] Fix overlay starting double and add relaunching application (#3392)Maufeat2026-01-271-2/+2
| | | | | | | | | | This was tested on Smash Bros when you change the language in the game settings. The app now restarts and with correct params. Also, this made me realize that overlay was starting double and thus crashes the emulator. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3392 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: DraVee <dravee@eden-emu.dev> Co-authored-by: Maufeat <sahyno1996@gmail.com> Co-committed-by: Maufeat <sahyno1996@gmail.com>
* [hle,display,overlay,starter,hid] add overlay functions, starter applet ↵Maufeat2025-11-271-0/+20
| | | | | | | | | | | | | | | | | | | | (initially), HID handheld for system applets and fw21 stubs (#3080) Adds fully functional overlay display. - Enable Overlay Applet via "View" -> "Enable Overlay Display Applet" - Open the overlay by pressing the home button for over 1s - Can adjust volume - Can toggle airplane mode (if on WiFi, maybe if overlay is enabled pretend to be on WiFi?) - Future TODO(?): Adjust Brightness implementation for host system - Inputs are properly registered. e.g. if overlay open, application does not register inputs. You can control volume and airplane mode outside of the emulator window Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3080 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: Maufeat <sahyno1996@gmail.com> Co-committed-by: Maufeat <sahyno1996@gmail.com>
* "Merge Tagged PR 13018"yuzubot2024-03-031-83/+41
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* service: am: Add QLaunch launcherNarr the Reg2024-02-161-0/+18
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* am: rewrite IStorageLiam2024-02-121-0/+1
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* am: rewrite ICommonStateGetterLiam2024-02-121-2/+2
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* am: stop emulation when all applets are closedLiam2024-01-291-0/+8
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* am: return AppletDataBroker and use for frontend appletsLiam2024-01-291-13/+14
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* am: migrate global state to per-applet state structureLiam2024-01-291-1/+1
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* am: re-namespace frontend applets to frontend directoryLiam2024-01-291-27/+27
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* am: add new datatypes for per-applet stateLiam2024-01-291-0/+352