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* Revert "[hle] constexpr handler dispatch maps, introduce version gating (#448...PavelBARABANOV2026-10-1523-210/+222
* [hle] constexpr handler dispatch maps, introduce version gating (#4480)lizzie2026-10-1313-195/+231
* [hle] VirtualBoy classics fixes, QLaunch IPC fixes, implement extra ams SVCIn...lizzie2026-09-082-0/+8
* partial revert 54cd5fb8eb (#4355)PavelBARABANOV2026-09-081-23/+0
* [common] Switch to boost::unordered_flat containers (#4326)crueter2026-08-311-2/+2
* [core, hle, video_core, memory] Improve multi-process, display layers, dynami...Maufeat2026-08-294-78/+255
* [core, gpu, threads] Multithreading refactor (#4254)CamilleLaVey2026-08-082-0/+33
* [fmt] use {#:x} instead of 0x{:#x} (#4170)lizzie2026-07-251-2/+2
* [video_core, hle] remove redundant parent references in system structs (#3908)lizzie2026-06-233-14/+20
* [*] fix missing '#pragma once' on header files (#4014)lizzie2026-05-262-1/+8
* [vi] Restore high Z-index for shared buffer layer to fix keyboard overlay dis...PavelBARABANOV2026-03-261-1/+3
* [frontend] Slow and Turbo modes (#3525)crueter2026-02-121-2/+2
* [*] change all std::unordered_map and std::unordered_set into ankerl::unorder...lizzie2026-02-101-2/+5
* [core, display, overlay] Add LayerIsOverlay to separate overlay on composer, ...Maufeat2025-12-174-45/+24
* [hle,display,overlay,starter,hid] add overlay functions, starter applet (init...Maufeat2025-11-278-19/+128
* [meta] fix license headers (#2547)lizzie2025-09-211-0/+3
* [cmake] enable clang-cl and WoA builds (#348)lizzie2025-09-091-2/+2
* service/vi: Improve OpenDisplay validationZephyron2025-04-191-3/+17
* vi: workaround conductor includesLiam2024-02-231-1/+2
* vi: ignore shared buffer destruction failure on terminationLiam2024-02-201-1/+1
* vi: remove superfluous locking in shared buffer managerLiam2024-02-191-8/+0
* nvnflinger/vi: don't recreate buffer queue on open/closeLiam2024-02-194-39/+38
* nvnflinger: check for layers before composeLiam2024-02-182-3/+4
* service: vi: Implement ListDisplayModegerman772024-02-173-12/+41
* vi: manage resources independently of nvnflinger and refactorLiam2024-02-1733-721/+1086
* vi: move shared buffer management from nvnflingerLiam2024-02-1715-37/+609
* nvnflinger: convert to processLiam2024-02-1718-189/+100
* vi: rewrite IApplicationDisplayServiceLiam2024-02-143-309/+228
* vi: rewrite ISystemDisplayServiceLiam2024-02-142-148/+92
* vi: rewrite IManagerDisplayServiceLiam2024-02-142-61/+28
* vi: rewrite IHOSBinderDriverLiam2024-02-142-44/+41
* vi: rewrite IApplicationRootService, IManagerRootService, ISystemRootServiceLiam2024-02-1411-90/+143
* vi: split into implementation filesLiam2024-02-1417-917/+1043
* vi: extract typesLiam2024-02-146-69/+77
* nvnflinger/gpu: implement blendingLiam2024-02-092-2/+17
* nvnflinger/gpu: implement layer stack compositionLiam2024-01-313-6/+18
* core: support offline web appletLiam2024-01-293-3/+12
* am: migrate global state to per-applet state structureLiam2024-01-291-0/+8
* service: properly convert buffers to stringsNarr the Reg2024-01-231-3/+2
* vi: check layer state before opening or closingLiam2024-01-172-6/+17
* nvnflinger: ensure display abandonment considers all layers and future layersLiam2024-01-172-0/+14
* vi: connect vsync event handle lifetime to application display service interfaceLiam2024-01-073-23/+9
* vi: fix name of nvnflingerLiam2024-01-072-27/+27
* vi: fix confusion between closing and destroying layersLiam2023-12-125-16/+44
* nvnflinger: use graphic buffer lifetime for map handleLiam2023-10-291-1/+1
* service: nvnflinger: Implement shared bufferNarr the Reg2023-10-011-9/+120
* general: Use console mode helper across projectlat9nq2023-08-221-1/+1
* general: Convert use_docked_mode to an enumerationlat9nq2023-08-221-1/+1
* general: fix incorrect conversionsLiam2023-08-081-1/+1
* core: remove ResultVal typeLiam2023-08-083-16/+24