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* memory: Address lioncash's reviewyzct123452021-08-071-52/+6
* memory: Dedup Read and Write and fix logging bugsyzct123452021-08-071-129/+115
* memory: Clean up CopyBlock tooyzct123452021-08-051-36/+15
* memory: Address lioncash's reviewyzct123452021-08-051-6/+7
* memory: Clean up codeyzct123452021-08-051-229/+77
* General: Add settings for fastmem and disabling adress space check.FernandoS272021-06-111-4/+10
* core: Make use of fastmemMarkus Wick2021-06-111-0/+12
* core/memory: Check our memory fallbacks for out-of-bound behavior.Markus Wick2021-05-291-4/+39
* hle: kernel: Use host memory allocations for KSlabMemory.bunnei2021-05-201-21/+0
* hle: kernel: Rename Process to KProcess.bunnei2021-05-051-17/+17
* core: memory: Add a work-around to allocate and access kernel memory regions ...bunnei2021-05-051-1/+29
* hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.bunnei2021-02-181-1/+1
* memory: Remove MemoryHookMerryMage2021-01-011-30/+0
* core/memory: Read and write page table atomicallyReinUsesLisp2020-12-291-123/+64
* core: memory: Ensure thread safe access when pages are rasterizer cached (#5206)bunnei2020-12-241-12/+40
* memory: Resolve -Wdocumentation warning for Write()Lioncash2020-12-081-2/+0
* Revert "core: Fix clang build"bunnei2020-10-201-1/+1
* core: Fix clang buildLioncash2020-10-171-1/+1
* core/CMakeLists: Make some warnings errorsLioncash2020-10-131-6/+6
* memory: Resolve a -Wdocumentation warningLioncash2020-09-231-1/+1
* common/atomic_ops: Don't cast away volatile from pointersLioncash2020-07-281-6/+4
* memory: Set page-table pointers before setting attribute = MemoryMerryMage2020-07-051-2/+5
* General: Initial Setup for Single Core.Fernando Sahmkow2020-06-271-4/+4
* ARM/Memory: Correct Exclusive Monitor and Implement Exclusive Memory Writes.Fernando Sahmkow2020-06-271-0/+98
* General: Recover Prometheus project from harddrive failure Fernando Sahmkow2020-06-271-7/+4
* core: memory: Fix memory access on page boundaries.bunnei2020-04-171-6/+39
* core: memory: Updates for new VMM.bunnei2020-04-171-100/+52
* core: memory: Move to Core::Memory namespace.bunnei2020-04-171-2/+2
* Buffer Cache: Use vAddr instead of physical memory.Fernando Sahmkow2020-04-061-0/+115
* GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow2020-04-061-6/+6
* core/memory: Create a special MapMemoryRegion for physical memory.Markus Wick2020-01-181-0/+11
* core/memory + arm/dynarmic: Use a global offset within our arm page table.Markus Wick2020-01-011-9/+16
* core/memory; Migrate over SetCurrentPageTable() to the Memory classLioncash2019-11-261-15/+16
* core/memory: Migrate over GetPointerFromVMA() to the Memory classLioncash2019-11-261-36/+36
* core/memory: Migrate over Write{8, 16, 32, 64, Block} to the Memory classLioncash2019-11-261-92/+128
* core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory classLioncash2019-11-261-96/+132
* core/memory: Migrate over ZeroBlock() and CopyBlock() to the Memory classLioncash2019-11-261-89/+110
* core/memory: Migrate over RasterizerMarkRegionCached() to the Memory classLioncash2019-11-261-63/+67
* core/memory: Migrate over ReadCString() to the Memory classLioncash2019-11-261-14/+19
* core/memory: Migrate over GetPointer()Lioncash2019-11-261-15/+23
* core/memory: Move memory read/write implementation functions into an anonymou...Lioncash2019-11-261-97/+98
* core/memory: Migrate over address checking functions to the new Memory classLioncash2019-11-261-20/+31
* core/memory: Migrate over memory mapping functions to the new Memory classLioncash2019-11-261-71/+106
* core/memory: Introduce skeleton of Memory classLioncash2019-11-261-0/+12
* core: Remove Core::CurrentProcess()Lioncash2019-10-061-5/+5
* Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerC...Fernando Sahmkow2019-09-181-2/+7
* memory: Remove unused includesLioncash2019-07-061-2/+0
* core/cpu_core_manager: Create threads separately from initialization.Lioncash2019-04-111-8/+8
* core/memory: Remove GetCurrentPageTable()Lioncash2019-04-071-4/+0
* memory: Check that core is powered on before attempting to use GPU.bunnei2019-03-201-1/+1