aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/frontend/ir/basic_block.cpp
Commit message (Collapse)AuthorAgeFilesLines
* [dynarmic] reduce CPU usage on Spooky Mansion by making blocks be page-sized ↵lizzie2026-01-311-1/+4
| | | | | | | | | | | | | | | and page-aligned; replace std::set<> with ankerl set in arm64 (#3253) reduces CPU usage by about 10-20%, may be placebo Signed-off-by: lizzie lizzie@eden-emu.dev Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3253 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* shader_recompiler: Reduce unused includesameerj2022-03-201-2/+0
|
* shader: Add copy constructor to instructionsReinUsesLisp2021-11-161-0/+5
|
* glasm: Rework control flow introducing a syntax listReinUsesLisp2021-07-221-44/+12
| | | | | This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
* shader: Inline common IR::Block methodsReinUsesLisp2021-07-221-12/+0
|
* shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq2021-07-221-1/+1
| | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
* shader: Primitive Vulkan integrationReinUsesLisp2021-07-221-0/+2
|
* shader: Add support for forward declarationsReinUsesLisp2021-07-221-1/+1
|
* shader: Misc fixesReinUsesLisp2021-07-221-2/+2
|
* shader: Initial implementation of an ASTReinUsesLisp2021-07-221-17/+47
|
* shader: Better constant foldingReinUsesLisp2021-07-221-1/+1
|
* shader: Properly store phi on InstReinUsesLisp2021-07-221-19/+14
|
* shader: Add pools and rename filesReinUsesLisp2021-07-221-2/+3
|
* shader: Initial instruction supportReinUsesLisp2021-07-221-2/+2
|
* shader: SSA and dominanceReinUsesLisp2021-07-221-14/+37
|
* shader: Initial recompiler workReinUsesLisp2021-07-221-0/+142