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* NVDRV: Further refactors and eliminate old code.Fernando Sahmkow2022-10-061-29/+0
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* VideoCore: Refactor syncing.Fernando Sahmkow2022-10-0617-3011/+0
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* common: Change semantics of UNREACHABLE to unconditionally crashLiam2022-06-132-2/+2
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* codecs/vp9: Use u8 for norm and map lutsMorph2022-05-131-4/+4
| | | | Using this smaller type saves 1536 bytes in the compiled executable.
* chore: add missing SPDX tagsAndrea Pappacoda2022-04-284-76/+8
| | | | Follow-up to 2b87305d319f0bd04da36fb96314934f37b12637
* general: Convert source file copyright comments over to SPDXMorph2022-04-2314-42/+28
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* Merge pull request #8066 from ameerj/gpu-decode-fixesFernando S2022-04-011-14/+21
|\ | | | | codec: Fix GPU decoder detection on Windows and a memory leak
| * codec: Plug GPU decoder memory leakameerj2022-03-211-0/+2
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| * codec: Disable HW_FRAMES method check on Windowsameerj2022-03-211-14/+19
| | | | | | | | | | | | It was reported that this method causes crashes on certain Linux decoding backends, hence the check to avoid it. This subsequently caused Windows GPU decoders to never be selected and always fall back to CPU decoding, disable the check on Windows for now.
* | video_core: Reduce unused includesameerj2022-03-195-6/+1
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* video_core: constify AVCodec for ffmpeg >= 5.0Jan Beich2022-01-201-1/+1
| | | | | | src/video_core/command_classes/codecs/codec.cpp:177:16: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers av_codec = avcodec_find_decoder(codec); ^~~~~~~~~~~~~~~~~~~~~~~~~~~
* video_core/codecs: re-enable VAAPI/VDPAU on BSDs after f91cc356fb19Jan Beich2021-12-181-1/+1
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* video_core/codecs: (re-spin) refactor ffmpeg searching and handlingliushuyu2021-12-151-0/+6
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* Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake"bunnei2021-12-151-6/+0
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* CI: fix CI on Linuxliushuyu2021-12-131-3/+0
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* video_core/codecs: skip decoders that use hw frames ...liushuyu2021-12-131-0/+9
| | | | | ... this would resolve some edge-cases where multiple devices are present and ffmpeg is unable to auto-supply the hw surfaces
* video_core/codecs: more fixes for VAAPI detection ...liushuyu2021-12-021-63/+25
| | | | | * skip impersonated VAAPI implementaions ("imposter detection") * place VAAPI priority below CUDA/NVDEC/CUVID
* video_core/codec: address commentsliushuyu2021-12-021-8/+12
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* video_core/codecs: more robust ffmpeg hwdecoder selection logicliushuyu2021-12-021-10/+27
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* video_core/codec: address commentsliushuyu2021-11-241-17/+11
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* video_core/codecs: fix multiple decoding issues on Linux ...liushuyu2021-11-241-2/+47
| | | | | | | | | | * when someone installed Intel video drivers on an AMD system, the decoder will select the Intel VA-API decoding driver and yuzu will crash due to incorrect driver selection; the fix will check if the currently about-to-use driver is loaded in the kernel * when using NVIDIA driver on Linux with a ffmpeg that does not have CUDA capability enabled, the decoder will crash; the fix simply making the decoder prefers the VDPAU driver over CUDA on Linux
* codes: Rename ComposeFrameHeader to ComposeFrameameerj2021-11-127-14/+14
| | | | These functions were composing the entire frame, not just the headers. Rename to more accurately describe them.
* vp8: Implement header compositionameerj2021-11-124-6/+90
| | | | Enables frame decoding with FFmpeg
* codecs: Add VP8 codec classameerj2021-11-128-20/+88
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* Merge pull request #7157 from ameerj/vic-surface-sizeMorph2021-10-131-16/+15
|\ | | | | vic: Use the minimum of surface/frame dimensions when writing the final frame to the GPU
| * vic: Use the minimum of surface/frame dimensions when writing the final ↵ameerj2021-10-101-16/+15
| | | | | | | | | | | | frame to the GPU Addresses possible buffer overflow behavior.
* | Merge pull request #7109 from vonchenplus/fix_h264_max__reference_num_errorAmeer J2021-10-121-1/+6
|\ \ | |/ |/| h264: Use max allowed max_num_ref_frames when using CPU decoding
| * h264: Use max allowed max_num_ref_frames when using CPU decodingFeng Chen2021-10-101-1/+6
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* | vic: Allow surface to be higher than frameValeri2021-10-091-2/+3
| | | | | | | | | | Touhou Genso Wanderer Lotus Labyrinth R decodes 1920x1080 videos into 1920x1088 surface. Only allow mismatch for height, since larger width would result in increasingly offset rows and somewhat defeat entire purpose of this check.
* | vic: Avoid memory corruption when multiple streams with different dimensions ↵ameerj2021-10-081-0/+9
| | | | | | | | | | | | are decoded This is a work around to avoid buffer overflow errors until multi channel/multi stream decoding is supported.
* | vic: Refactor frame writing methodsameerj2021-10-072-138/+146
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* | vic: Implement RGBX frame formatameerj2021-10-072-3/+15
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* codec: Add missing <string_view> includeMorph2021-09-111-0/+1
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* Merge pull request #6846 from ameerj/nvdec-gpu-decodeFernando S2021-09-113-95/+141
|\ | | | | nvdec: Add GPU video decoding for all capable drivers and platforms
| * h264: Lower max_num_ref_framesameerj2021-08-161-1/+2
| | | | | | | | GPU decoding seems to be more picky when it comes to the maximum number of reference frames.
| * configure_graphics: Add GPU nvdec decoding as an optionameerj2021-08-161-1/+5
| | | | | | | | | | | | Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference. Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
| * codec: Improve libav memory alloc and cleanupameerj2021-08-162-14/+19
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| * codec: Fallback to CPU decoding if no compatible GPU format is foundameerj2021-08-162-22/+32
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| * codec: Replace deprecated av_init_packet usageameerj2021-08-121-9/+13
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| * nvdec: Implement GPU accelerated decoding for all platformsameerj2021-08-122-70/+92
| | | | | | | | Supplements the VAAPI intel gpu decoder by implementing the D3D11VA decoder for Windows, and CUVID/VDPAU for Nvidia and AMD on drivers linux respectively.
* | vp9_types: Minor refactor of VP9 info structs.ameerj2021-08-251-32/+29
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* | vp9_types: Remove unused Vp9PictureInfo membersameerj2021-08-252-24/+1
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* | Merge pull request #6838 from ameerj/sws-alignbunnei2021-08-121-3/+2
|\ \ | |/ |/| vic: Specify sws_scale height stride.
| * vic: Specify sws_scale height stride.ameerj2021-08-091-3/+2
| | | | | | | | Silences a sws_scale runtime warning about unaligned strides.
* | vp9: Ensure the first frame is completeameerj2021-08-082-3/+3
|/ | | | Silences a runtime error due to the first frame missing the frame data, and being set to hidden despite being a key-frame.
* nvdec: Better logging for unimplemented codecsameerj2021-08-071-1/+1
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* Merge pull request #6799 from ameerj/vp9-fixesbunnei2021-08-063-106/+48
|\ | | | | nvdec: Fix VP9 reference frame refreshes
| * vp9: Cleanup unused variablesameerj2021-08-063-58/+17
| | | | | | | | | | With reference frames refreshes fix, we no longer need to buffer two frames in advance. We can also remove other unused or otherwise unneeded variables.
| * vp9: Fix reference frame refreshesameerj2021-08-062-48/+31
| | | | | | | | This resolves the artifacting when decoding VP9 streams.
* | nvdec: Implement VA-API hardware video acceleration (#6713)yzct123452021-08-034-72/+170
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * nvdec: VA-API * Verify formatting * Forgot a semicolon for Windows * Clarify comment about AV_PIX_FMT_NV12 * Fix assert log spam from missing negation * vic: Remove forgotten debug code * Address lioncash's review * Mention VA-API is Intel/AMD * Address v1993's review * Hopefully fix CMakeLists style this time * vic: Improve cache locality * vic: Fix off-by-one error * codec: Async * codec: Forgot the GetValue() * nvdec: Address ameerj's review * codec: Fallback to CPU without VA-API support * cmake: Address lat9nq's review * cmake: Make VA-API optional * vaapi: Multiple GPU * Apply suggestions from code review Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com> * nvdec: Address ameerj's review * codec: Use anonymous instead of static * nvdec: Remove enum and fix memory leak * nvdec: Address ameerj's review * codec: Remove preparation for threading Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>