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path: root/src/video_core/dma_pusher.cpp
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* [video_core] Improve synchronization and refactor buffer cache timing logic (...MaranBr2026-07-101-1/+2
* [video_core, hle] remove redundant parent references in system structs (#3908)lizzie2026-06-231-26/+20
* [video_core] fix std::bitset<> dirty tracker OOB, fix slightly wrong index fo...lizzie2026-05-271-3/+3
* [video_core] Fix initial DMA sync deadlock in OpenGL by initializing synced s...MaranBr2026-05-241-2/+2
* [scheduler, dma, maxwell] Reduce CPU stalls in the GPU command processing pip...CamilleLaVey2026-01-181-0/+4
* [common, core] remove uneeded memory indirection overhead at startup (#3306)lizzie2026-01-161-39/+28
* [video_core] Reduce synchronization overhead and improve performance in DMA o...MaranBr2025-12-311-64/+40
* [video_core] Rework GPU Accuracy levels and remove Early Release Fences toggl...MaranBr2025-12-091-1/+1
* [compat] Debian stable gcc12/clang14 compilation fixes (#2763)lizzie2025-10-181-1/+2
* [video_core] Simplify DMA options (#525)MaranBr2025-09-161-15/+2
* [video_core] Add option to control the DMA precision level at runtime (#304)MaranBr2025-08-231-2/+11
* [video_core] Improve DMA logic and add an option to sync memory operations (#...MaranBr2025-08-201-27/+38
* [meta] remove MicroProfile (#185)crueter2025-08-061-5/+3
* Unified torzu and sudachi friend.cpp + fix android build on dma_pusherMrPurple6662025-04-041-0/+6
* video_core: Enforce safe memory reads for compute dispatchZephyron2025-04-041-6/+9
* Core: Clang format and other small issues.Fernando Sahmkow2024-01-181-2/+2
* SMMU: Initial adaptation to video_core.Fernando Sahmkow2024-01-181-5/+5
* VideoCore: Implement DispatchIndirectFernando Sahmkow2023-08-271-6/+22
* DMA Pusher: Fix regression caused by guest memory optimizationsFernando Sahmkow2023-08-261-0/+8
* Use spans over guest memory where possible instead of copying data.Kelebek12023-07-021-16/+10
* DMAPusher: Improve collection of non executing methodsFernando Sahmkow2023-01-011-0/+6
* Revert Buffer cache changes and setup additional macros.Fernando Sahmkow2023-01-011-4/+13
* MacroHLE: Reduce massive calculations on sizing estimation.Fernando Sahmkow2023-01-011-1/+2
* MacroHLE: Refactor MacroHLE system.Fernando Sahmkow2023-01-011-3/+6
* MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.Fernando Sahmkow2023-01-011-1/+2
* MacroHLE: Add MultidrawIndirect HLE Macro.Fernando Sahmkow2023-01-011-6/+8
* scratch_buffer: Explicitly defing resize and resize_destructive functionsameerj2022-12-191-1/+1
* dma_pusher: Rework command_headers usageameerj2022-12-191-7/+10
* VideoCore: Refactor fencing system.Fernando Sahmkow2022-10-061-3/+0
* VideoCore: implement channels on gpu caches.Fernando Sahmkow2022-10-061-8/+15
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* video_core: Reduce unused includesameerj2022-03-191-1/+0
* BufferCache: Additional download fixes.Fernando Sahmkow2021-07-091-2/+8
* video_core: Reimplement the buffer cacheReinUsesLisp2021-02-131-2/+0
* video_core: Resolve more variable shadowing scenariosLioncash2020-12-041-2/+7
* video_core: dma_pusher: Remove integrity check on command lists.bunnei2020-11-071-25/+1
* video_core: dma_pusher: Add support for integrity checks.bunnei2020-11-011-0/+24
* video_core: dma_pusher: Add support for prefetched command lists.bunnei2020-11-011-23/+33
* DmaPusher: Remove dead code in stepDavid Marcec2020-05-161-8/+1
* VideoCore/GPU: Delegate subchannel engines to the dma pusher.Fernando Sahmkow2020-04-271-3/+17
* DMAPusher: Propagate multimethod writes into the engines.Fernando Sahmkow2020-04-231-9/+21
* GPU: Delay Fences.Fernando Sahmkow2020-04-221-0/+1
* BufferCache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow2020-04-221-0/+1
* GPU: Refactor synchronization on Async GPUFernando Sahmkow2020-04-221-0/+1
* dma_pusher: Remove reliance on the global system instanceLioncash2020-04-191-2/+2
* video_core: Reintroduce dirty flags infrastructureReinUsesLisp2020-02-281-0/+3
* gl_rasterizer: Remove dirty flagsReinUsesLisp2020-02-281-3/+0
* GPU: Flush commands on every dma pusher step.Fernando Sahmkow2019-07-261-0/+1
* Maxwell3D: Rework the dirty system to be more consistant and scaleableFernando Sahmkow2019-07-171-1/+1
* Dma_pusher: ASSERT on empty command_listFernando Sahmkow2019-05-191-0/+7