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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
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src
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video_core
/
gpu.cpp
Commit message (
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Author
Age
Files
Lines
*
[video_core, hle] remove redundant parent references in system structs (#3908)
lizzie
2026-06-23
1
-124
/
+58
*
[hle/service{nvdrv,apm}] fixes for TetrisSwitch (#3983)
lizzie
2026-05-24
1
-18
/
+17
*
[host1x] fix ffmpeg not having va-api on freebsd, inline nvenc (#3878)
lizzie
2026-04-29
1
-1
/
+1
*
[*] change all std::unordered_map and std::unordered_set into ankerl::unorder...
lizzie
2026-02-10
1
-2
/
+2
*
[settings, frontend] Reorganize graphics/CPU settings, saner defaults (#3233)
crueter
2025-12-30
1
-5
/
+4
*
[meta] remove MicroProfile (#185)
crueter
2025-08-06
1
-1
/
+3
*
Fast CPU Time & Improved Fast GPU Time (#109)
swurl
2025-05-29
1
-1
/
+4
*
Port changes from Early Access
darktux
2025-04-04
1
-33
/
+0
*
video_core: make gpu context aware of rendering program
Liam
2024-02-26
1
-4
/
+4
*
nvnflinger/gpu: implement applet capture
Liam
2024-02-09
1
-0
/
+15
*
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-31
1
-19
/
+10
*
GPU-SMMU: Estimate game leak and preallocate device region.
Fernando Sahmkow
2024-01-18
1
-2
/
+0
*
GPU SMMU: Expand to 34 bits
Fernando Sahmkow
2024-01-18
1
-0
/
+1
*
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2024-01-18
1
-13
/
+15
*
NVDRV: Implement sessions and initial implementation of SMMU
Fernando Sahmkow
2024-01-18
1
-1
/
+1
*
Query Cachge: Fully rework Vulkan's query cache
Fernando Sahmkow
2023-09-23
1
-1
/
+3
*
Memory Tracking: Optimize tracking to only use atomic writes when contested w...
Fernando Sahmkow
2023-06-28
1
-1
/
+9
*
MemoryTracking: Initial setup of atomic writes.
Fernando Sahmkow
2023-06-28
1
-1
/
+3
*
(wall, native)_clock: Add GetGPUTick
Morph
2023-06-07
1
-8
/
+3
*
core_timing: Use CNTPCT as the guest CPU tick
Morph
2023-06-07
1
-7
/
+7
*
core: frontend: Refactor GraphicsContext to its own module.
bunnei
2023-06-03
1
-0
/
+1
*
GPU: Add Reactive flushing
Fernando Sahmkow
2023-05-07
1
-0
/
+19
*
core_timing: Use higher precision sleeps on Windows
Morph
2023-03-05
1
-1
/
+1
*
Remove OnCommandListEndCommand
Behunin
2023-02-07
1
-1
/
+1
*
renderer_opengl: refactor context acquire
Liam
2022-12-13
1
-2
/
+3
*
General: address feedback
Fernando Sahmkow
2022-10-06
1
-1
/
+1
*
VideoCore: Refactor fencing system.
Fernando Sahmkow
2022-10-06
1
-10
/
+7
*
NVDRV: Further refactors and eliminate old code.
Fernando Sahmkow
2022-10-06
1
-48
/
+0
*
NVDRV: Refactor Host1x
Fernando Sahmkow
2022-10-06
1
-25
/
+2
*
VideoCore: Refactor syncing.
Fernando Sahmkow
2022-10-06
1
-95
/
+102
*
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
Fernando Sahmkow
2022-10-06
1
-0
/
+8
*
NVHOST_CTRl: Implement missing method and fix some stuffs.
Fernando Sahmkow
2022-10-06
1
-0
/
+5
*
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
1
-387
/
+81
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Replace lock_guard with scoped_lock
Merry
2022-04-07
1
-3
/
+3
*
Rasterizer: Refactor inlineToMemory.
Fernando Sahmkow
2022-02-01
1
-4
/
+2
*
GPU: Improve syncing.
Fernando Sahmkow
2022-01-29
1
-3
/
+10
*
Rasterizer: Implement Inline2Memory Acceleration.
Fernando Sahmkow
2022-01-29
1
-0
/
+1
*
Merge pull request #7636 from vonchenplus/buffer_queue_query
bunnei
2022-01-04
1
-1
/
+0
|
\
|
*
Remove invalid header include
Feng Chen
2021-12-28
1
-1
/
+0
*
|
gpu: Add shut down method to synchronize threads before destruction
ameerj
2022-01-03
1
-0
/
+10
*
|
Revert "Merge pull request #7668 from ameerj/fence-stop-token"
ameerj
2022-01-03
1
-6
/
+13
*
|
gpu: Use std::stop_token in WaitFence for VSync thread
ameerj
2022-01-03
1
-13
/
+6
|
/
*
Address feedback
Feng Chen
2021-12-05
1
-4
/
+5
*
Support multiple videos playing
Feng Chen
2021-12-02
1
-30
/
+13
*
nvhost_ctrl: Refactor usage of gpu.LockSync()
ameerj
2021-10-03
1
-8
/
+1
*
gpu: Migrate implementation to the cpp file
ameerj
2021-10-03
1
-420
/
+800
*
gpu: Use std::jthread for async gpu thread
ameerj
2021-09-15
1
-8
/
+0
*
accelerateDMA: Accelerate Buffer Copies.
Fernando Sahmkow
2021-07-11
1
-0
/
+1
*
Fence Manager: Add fences on Reference Count.
Fernando Sahmkow
2021-07-09
1
-1
/
+3
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