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path: root/src/video_core/gpu.h
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* texture: Implement R8G8UIMorph2020-04-301-0/+1
* Clang Format.Fernando Sahmkow2020-04-231-2/+4
* DMAPusher: Propagate multimethod writes into the engines.Fernando Sahmkow2020-04-231-1/+7
* Address Feedback.Fernando Sahmkow2020-04-221-3/+9
* GPU: Implement Flush Requests for Async mode.Fernando Sahmkow2020-04-221-0/+21
* OpenGL: Implement Fencing backend.Fernando Sahmkow2020-04-221-1/+1
* GPU: Delay Fences.Fernando Sahmkow2020-04-221-0/+1
* GPU: Refactor synchronization on Async GPUFernando Sahmkow2020-04-221-0/+1
* GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow2020-04-061-3/+3
* Frontend/GPU: Refactor context managementJames Rowe2020-03-241-3/+15
* video_core: Implement RGBA16_SNORMReinUsesLisp2020-03-121-0/+1
* Merge pull request #3461 from ReinUsesLisp/r32i-rtMat M2020-02-251-0/+1
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| * video_core/surface: Add R32_SINT render target formatReinUsesLisp2020-02-251-0/+1
* | video_core/gpu: Remove unused functionsReinUsesLisp2020-02-251-6/+0
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* GPU: Implement GPU Clock correctly.Fernando Sahmkow2020-02-101-0/+2
* video_core: Block in WaitFence.Markus Wick2019-12-301-1/+4
* common_func: Use std::array for INSERT_PADDING_* macros.bunnei2019-11-031-4/+4
* Core: Wait for GPU to be idle before shutting down.Fernando Sahmkow2019-10-041-0/+3
* GPU_Async: Correct fences, display events and more.Fernando Sahmkow2019-10-041-0/+3
* video_core: Implement RGBX16F PixelFormatFearlessTobi2019-09-221-0/+1
* Merge pull request #2793 from ReinUsesLisp/bgr565bunnei2019-09-031-7/+2
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| * renderer_opengl: Implement RGB565 framebuffer formatReinUsesLisp2019-08-211-0/+1
| * renderer_opengl: Use VideoCore pixel formatReinUsesLisp2019-08-211-5/+0
| * gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp2019-08-211-2/+1
* | video_core: Silent miscellaneous warnings (#2820)Rodrigo Locatti2019-08-301-1/+1
* | Video_Core: Implement a new Buffer CacheFernando Sahmkow2019-08-211-0/+4
* | GPU: Flush commands on every dma pusher step.Fernando Sahmkow2019-07-261-0/+2
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* Merge pull request #2592 from FernandoS27/sync1bunnei2019-07-261-1/+33
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| * NVServices: Styling, define constructors as explicit and correctionsFernando Sahmkow2019-07-051-11/+7
| * NVServices: Make NVEvents Automatic according to documentation.Fernando Sahmkow2019-07-051-1/+1
| * GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirror...Fernando Sahmkow2019-07-051-10/+4
| * nv_host_ctrl: Make Sync GPU variant always return synced result.Fernando Sahmkow2019-07-051-1/+7
| * Gpu: use an std mutex instead of a spin_lock to guard syncpointsFernando Sahmkow2019-07-051-4/+4
| * Gpu: Mark areas as protected.Fernando Sahmkow2019-07-051-0/+11
| * nv_services: Stub CtrlEventSignalFernando Sahmkow2019-07-051-1/+3
| * Gpu: Implement Hardware Interrupt Manager and manage GPU interruptsFernando Sahmkow2019-07-051-3/+2
| * video_core: Implement GPU side SyncpointsFernando Sahmkow2019-07-051-0/+24
* | Merge pull request #2743 from FernandoS27/surpress-assertbunnei2019-07-251-1/+8
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| * | GPU: Add missing puller methods.Fernando Sahmkow2019-07-181-1/+8
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* / gl_rasterizer: Implement compute shadersReinUsesLisp2019-07-151-0/+6
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* video_core/gpu: Create threads separately from initializationLioncash2019-04-111-0/+5
* video_core/gpu: Amend typo in GPU member variable nameLioncash2019-03-271-3/+3
* gpu: Rewrite virtual memory manager using PageTable.bunnei2019-03-201-3/+3
* gpu: Use host address for caching instead of guest address.bunnei2019-03-141-3/+8
* video_core/gpu: Make GPU's destructor virtualLioncash2019-03-071-1/+1
* gpu: Refactor a/synchronous implementations into their own classes.bunnei2019-03-061-15/+11
* gpu: Move command processing to another thread.bunnei2019-03-061-4/+18
* gpu: Refactor command and swap buffers interface for asynch.bunnei2019-03-061-3/+12
* gpu: Refactor to take RendererBase instead of RasterizerInterface.bunnei2019-03-061-15/+19
* common/math_util: Move contents into the Common namespaceLioncash2019-02-271-1/+1