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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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src
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video_core
/
renderer_opengl
/
gl_rasterizer.cpp
Commit message (
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Author
Age
Files
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Merge pull request #1660 from Tinob/master
bunnei
2018-11-11
1
-45
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+59
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Use core extensions when available to set max anisotropic filtering level
Rodolfo Bogado
2018-11-11
1
-2
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+7
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Improve state management by splitting some of the states id separated functio...
Rodolfo Bogado
2018-11-11
1
-31
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+23
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Try to fix problems with stencil test in some games, relax translation to ope...
Rodolfo Bogado
2018-11-11
1
-4
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+10
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set sampler max lod, min lod, lod bias and max anisotropy
Rodolfo Bogado
2018-11-11
1
-10
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+21
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Merge pull request #1664 from FreddyFunk/cast2
bunnei
2018-11-11
1
-2
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+2
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gl_rasterizer: Fix compiler warnings
Frederic Laing
2018-11-08
1
-2
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+2
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Merge pull request #1663 from lioncash/raster
bunnei
2018-11-11
1
-1
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+2
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rasterizer_cache: Remove reliance on the System singleton
Lioncash
2018-11-08
1
-1
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+2
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Merge pull request #1654 from degasus/dirty_flags
bunnei
2018-11-11
1
-6
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+21
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gl_rasterizer: Skip VAO binding if the state is clean.
Markus Wick
2018-11-06
1
-2
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+7
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gl_rasterizer: Split VAO and VB setup functions.
Markus Wick
2018-11-06
1
-4
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+14
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Add support to color mask to avoid issues in blending caused by wrong values ...
Rodolfo Bogado
2018-11-05
1
-5
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+18
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Implement multi-target viewports and blending
Rodolfo Bogado
2018-11-04
1
-39
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+56
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Merge pull request #1623 from Tinob/master
bunnei
2018-11-01
1
-3
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+1
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Improve OpenGL state handling
Rodolfo Bogado
2018-10-30
1
-3
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+1
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video_core: Move surface declarations out of gl_rasterizer_cache
ReinUsesLisp
2018-10-30
1
-3
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+4
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global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
1
-1
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+1
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Implement Mip Filter
FernandoS27
2018-10-28
1
-3
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+7
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Implement sRGB Support, including workarounds for nvidia driver issues and QT...
Rodolfo Bogado
2018-10-28
1
-1
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+12
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gl_rasterizer: Implement primitive restart.
bunnei
2018-10-26
1
-0
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+8
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gl_rasterizer: Implement depth range.
bunnei
2018-10-25
1
-5
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+5
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Assert that multiple render targets are not set while alpha testing
FernandoS27
2018-10-22
1
-0
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+12
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Use standard UBO and fix/stylize the code
FernandoS27
2018-10-22
1
-15
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+0
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Cache uniform locations and restructure the implementation
FernandoS27
2018-10-22
1
-22
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+4
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Remove SyncAlphaTest and clang format
FernandoS27
2018-10-22
1
-2
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+5
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Added Alpha Func
FernandoS27
2018-10-22
1
-1
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+9
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Implemented Alpha Testing
FernandoS27
2018-10-22
1
-0
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+11
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fermi_2d: Add support for more accurate surface copies.
bunnei
2018-10-18
1
-0
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+6
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config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
bunnei
2018-10-16
1
-2
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+2
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rasterizer_cache: Refactor to support in-order flushing.
bunnei
2018-10-16
1
-6
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+3
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gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.
bunnei
2018-10-16
1
-1
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+6
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gl_rasterizer: Implement flushing.
bunnei
2018-10-16
1
-1
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+25
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gl_rasterizer: Silence implicit cast warning in glBindBufferRange
ReinUsesLisp
2018-10-15
1
-1
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+2
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Merge pull request #1460 from FernandoS27/scissor_test
bunnei
2018-10-10
1
-0
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+17
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Implement Scissor Test
FernandoS27
2018-10-08
1
-4
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+9
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Assert Scissor tests
FernandoS27
2018-10-08
1
-0
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+12
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gl_shader_decompiler: Implement geometry shaders
ReinUsesLisp
2018-10-07
1
-14
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+26
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Merge pull request #1446 from bunnei/fast_fermi_copy
bunnei
2018-10-06
1
-7
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+3
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gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies.
bunnei
2018-10-06
1
-7
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+3
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Merge pull request #1437 from FernandoS27/tex-mode2
bunnei
2018-10-06
1
-0
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+18
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Implemented Depth Compare and Shadow Samplers
FernandoS27
2018-10-06
1
-0
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+18
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gl_rasterizer: Fixup undefined behaviour in SetupDraw
ReinUsesLisp
2018-10-06
1
-0
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+1
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gl_rasterizer: Implement quads topology
ReinUsesLisp
2018-10-04
1
-43
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+103
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gl_rasterizer: Fixup unassigned point sizes
ReinUsesLisp
2018-10-01
1
-1
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+4
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gl_rasterizer_cache: Workaround for Texture2D -> Texture2DArray scenario.
bunnei
2018-09-30
1
-1
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+1
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video_core: Implement point_size and add point state sync
ReinUsesLisp
2018-09-28
1
-0
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+7
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video_core: Add asserts for CS, TFB and alpha testing
ReinUsesLisp
2018-09-25
1
-0
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+22
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RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS...
Subv
2018-09-20
1
-1
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+1
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gl_rasterizer: Fix StartAddress handling with indexed draw calls.
Markus Wick
2018-09-19
1
-6
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+7
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