aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_vulkan/vk_rasterizer.cpp
Commit message (Expand)AuthorAgeFilesLines
...
* Video Core: fix building for GCC.Fernando Sahmkow2021-11-161-6/+5
* Vulkan Rasterizer: Fix clears on integer textures.FernandoS272021-11-161-1/+33
* TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor calc...FernandoS272021-11-161-5/+19
* TextureCache: Base fixes on rescaling.Fernando Sahmkow2021-11-161-1/+2
* vk_rasterizer: Fix scaling on Y_NEGATEameerj2021-11-161-3/+9
* vk_rasterizer: Minor style changeReinUsesLisp2021-11-161-2/+2
* TextureCache: Modify Viewports/Scissors according to Rescale.Fernando Sahmkow2021-11-161-30/+57
* Vulran Rasterizer: address feedback.Fernando Sahmkow2021-10-231-3/+5
* Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.Fernando Sahmkow2021-09-231-2/+12
* vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabledameerj2021-09-121-6/+8
* vk_rasterizer: Only clear depth and stencil buffers when set in attachment as...ameerj2021-08-211-5/+6
* texture_cache: Address ameerj's reviewyzct123452021-08-051-1/+1
* vk_rasterizer: Flip viewport on Y_NEGATEReinUsesLisp2021-07-291-2/+7
* renderers: Fix clang formattingameerj2021-07-221-1/+1
* vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_stateReinUsesLisp2021-07-221-13/+18
* vk_graphics_pipeline: Implement line widthReinUsesLisp2021-07-221-0/+9
* shader: Unify shader stage typesReinUsesLisp2021-07-221-2/+0
* vk_rasterizer: Exit render passes on fragment barriersReinUsesLisp2021-07-221-0/+1
* vulkan: Add VK_EXT_vertex_input_dynamic_state supportReinUsesLisp2021-07-221-0/+56
* vk_rasterizer: Implement first indexReinUsesLisp2021-07-221-2/+5
* vk_pipeline_cache,shader_notify: Add shader notificationsReinUsesLisp2021-07-221-1/+1
* vk_rasterizer: Flush work on clear and dispatchesReinUsesLisp2021-07-221-0/+3
* vulkan: Enable depth bounds and use it conditionallyReinUsesLisp2021-07-221-0/+5
* shader: Initial OpenGL implementationReinUsesLisp2021-07-221-11/+0
* vk_scheduler: Allow command submission on worker threadReinUsesLisp2021-07-221-3/+4
* shader: Move pipeline cache logic to separate filesReinUsesLisp2021-07-221-1/+1
* vk_rasterizer: Request outside render pass execution context for computeReinUsesLisp2021-07-221-0/+1
* shader: Implement SULD and SUSTReinUsesLisp2021-07-221-1/+1
* vk_compute_pass: Fix compute passesReinUsesLisp2021-07-221-1/+0
* vulkan: Build pipelines in parallel at runtimeReinUsesLisp2021-07-221-13/+2
* shader: Fix rasterizer integration order issuesReinUsesLisp2021-07-221-1/+0
* vk_pipeline_cache: Add pipeline cacheReinUsesLisp2021-07-221-0/+5
* shader: Add partial rasterizer integrationReinUsesLisp2021-07-221-7/+40
* shader: Initial support for textures and TEXReinUsesLisp2021-07-221-1/+2
* spirv: Add lower fp16 to fp32 passReinUsesLisp2021-07-221-2/+0
* shader: Primitive Vulkan integrationReinUsesLisp2021-07-221-1/+22
* shader: Remove old shader managementReinUsesLisp2021-07-221-357/+4
* Merge pull request #6629 from FernandoS27/accel-dma-2bunnei2021-07-201-0/+5
|\
| * DMAEngine: Accelerate BufferClearFernando Sahmkow2021-07-131-0/+5
* | vk_rasterizer: Only clear valid color attachmentsameerj2021-07-131-2/+4
|/
* accelerateDMA: Accelerate Buffer Copies.Fernando Sahmkow2021-07-111-1/+12
* Fence Manager: remove reference fencing.Fernando Sahmkow2021-07-091-5/+2
* Fence Manager: Force ordering on WFI.Fernando Sahmkow2021-07-091-0/+4
* Fence Manager: Add fences on Reference Count.Fernando Sahmkow2021-07-091-0/+7
* Texture Cache: Initial Implementation of Sparse Textures.Fernando Sahmkow2021-07-041-0/+7
* buffer_cache: Simplify uniform disabling logicameerj2021-06-011-0/+4
* common: Move settings to common from core.bunnei2021-04-141-1/+1
* renderer_vulkan: Accelerate ASTC decodingameerj2021-03-131-1/+4
* vk_rasterizer: Fix loading shader addresses twiceReinUsesLisp2021-02-151-1/+0
* fixed_pipeline_cache: Use dirty flags to lazily update keyReinUsesLisp2021-02-131-6/+7