aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/shader/decode
Commit message (Expand)AuthorAgeFilesLines
* shader/memory: Silence no return value warningReinUsesLisp2020-04-021-0/+3
* Merge pull request #3561 from ReinUsesLisp/f2f-conversionFernando Sahmkow2020-03-311-5/+10
|\
| * shader/conversion: Fix F2F rounding operations with different sizesReinUsesLisp2020-03-261-5/+10
* | Merge pull request #3577 from ReinUsesLisp/leaFernando Sahmkow2020-03-311-11/+4
|\ \
| * | shader/lea: Simplify generated LEA codeReinUsesLisp2020-03-281-3/+2
| * | shader/lea: Fix op_a and op_b usagesReinUsesLisp2020-03-271-2/+2
| * | shader/lea: Remove const and use move when possibleReinUsesLisp2020-03-271-11/+5
| |/
* | clang-formatNguyen Dac Nam2020-03-311-2/+1
* | shader_decode: fix by suggestionNguyen Dac Nam2020-03-311-27/+22
* | clang-formatnamkazy2020-03-301-3/+3
* | shader_decode: ATOM/ATOMS: add function to avoid code repetitionnamkazy2020-03-301-70/+39
* | shader_decode: implement ATOM operation for S32 and U32Nguyen Dac Nam2020-03-301-6/+39
* | clang-formatnamkazy2020-03-301-3/+3
* | shader_decode: implement ATOMS instr partial.Nguyen Dac Nam2020-03-301-10/+42
|/
* xmad: fix clang build errormakigumo2020-03-231-4/+5
* Merge pull request #3505 from namkazt/patch-8bunnei2020-03-191-15/+48
|\
| * nit & remove some optional paramNguyen Dac Nam2020-03-131-10/+11
| * shader_decode: implement XMAD mode CSfuNguyen Dac Nam2020-03-131-9/+41
* | Merge pull request #3502 from namkazt/patch-3Rodrigo Locatti2020-03-151-21/+48
|\ \
| * | clang-formatNguyen Dac Nam2020-03-141-2/+1
| * | nitNguyen Dac Nam2020-03-141-1/+1
| * | clang-formatNguyen Dac Nam2020-03-131-4/+8
| * | Apply suggestions from code reviewNguyen Dac Nam2020-03-131-5/+5
| * | shader_decode: BFE add ref of reverse parallel method.Nguyen Dac Nam2020-03-131-0/+3
| * | shader_decode: implement BREV on BFENguyen Dac Nam2020-03-131-6/+25
| * | shader_decode: Reimplement BFE instructionsNguyen Dac Nam2020-03-131-25/+27
| |/
* / video_core: Rename "const buffer locker" to "registry"ReinUsesLisp2020-03-091-2/+3
|/
* shader: FMUL switch to using LUT (#3441)Nguyen Dac Nam2020-02-271-19/+14
* Merge pull request #3440 from namkazt/patch-6bunnei2020-02-261-36/+58
|\
| * nit: add const to where it need.Nguyen Dac Nam2020-02-211-14/+14
| * shader: implement LOP3 fast replace for old functionNguyen Dac Nam2020-02-211-36/+58
* | shader/texture: Fix illegal 3D texture assertReinUsesLisp2020-02-211-1/+1
|/
* Merge pull request #3415 from ReinUsesLisp/texture-codebunnei2020-02-191-43/+28
|\
| * shader/texture: Allow 2D shadow arrays and simplify codeReinUsesLisp2020-02-151-43/+28
* | shader_conversion: I2F : add Assert for case src_size is ShortNguyen Dac Nam2020-02-191-0/+3
* | fix warningNguyen Dac Nam2020-02-191-1/+1
* | clang-format fixNguyen Dac Nam2020-02-191-1/+1
* | shader_conversion: add conversion I2F for ShortNguyen Dac Nam2020-02-191-9/+6
|/
* Merge pull request #3379 from ReinUsesLisp/cbuf-offsetbunnei2020-02-142-3/+3
|\
| * shader/decode: Fix constant buffer offsetsReinUsesLisp2020-02-052-3/+3
* | Merge pull request #3369 from ReinUsesLisp/shfbunnei2020-02-071-11/+102
|\ \ | |/ |/|
| * shader/shift: Implement SHIFT_RIGHT_{IMM,R}ReinUsesLisp2020-02-011-26/+58
| * shader/shift: Implement SHF_LEFT_{IMM,R}ReinUsesLisp2020-02-011-10/+69
* | Merge pull request #3357 from ReinUsesLisp/bfi-rcbunnei2020-02-041-2/+5
|\ \
| * | shader/bfi: Implement register-constant buffer variantReinUsesLisp2020-01-271-2/+5
* | | Merge pull request #3356 from ReinUsesLisp/fcmpbunnei2020-02-041-1/+10
|\ \ \
| * | | shader/arithmetic: Implement FCMPReinUsesLisp2020-01-271-1/+10
| |/ /
* | | Merge pull request #3337 from ReinUsesLisp/vulkan-stagedbunnei2020-02-031-3/+6
|\ \ \
| * | | shader/other: Fix skips for SYNC and BRKReinUsesLisp2020-01-291-2/+2
| * | | shader/other: Stub S2R LaneIdReinUsesLisp2020-01-291-1/+4
| |/ /