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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
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src
/
video_core
/
shader_cache.h
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Author
Age
Files
Lines
*
shader_cache: batch memory-write invalidations without skipping ranges
snowstormxd
31 hours
1
-0
/
+4
*
nx2: capture and lower native shader programs once
kraibse
2 days
1
-0
/
+2
*
video_core: draw Switch 2 task/mesh pipelines with VK_EXT_mesh_shader
Takoroka
2 days
1
-0
/
+2
*
nx2: memo for compute macros; one lock per inline upload; cheaper shader inva...
Takoroka
6 days
1
-0
/
+4
*
nx2: measure the TSC on AMD, no rethrows for rejected shaders, debug hooks of...
Takoroka
6 days
1
-0
/
+2
*
Jump-table programs end at their self-branch; aligned wide zero stores
Takoroka
6 days
1
-0
/
+5
*
Cache rejected native shaders and log each rejection once
Takoroka
6 days
1
-0
/
+6
*
[common] Switch to boost::unordered_flat containers (#4326)
crueter
2026-08-31
1
-3
/
+3
*
[*] change all std::unordered_map and std::unordered_set into ankerl::unorder...
lizzie
2026-02-10
1
-4
/
+4
*
[compat] Debian stable gcc12/clang14 compilation fixes (#2763)
lizzie
2025-10-18
1
-6
/
+0
*
[common] remove ranges polyfill (#2546)
lizzie
2025-09-24
1
-1
/
+4
*
Core: Clang format and other small issues.
Fernando Sahmkow
2024-01-18
1
-1
/
+1
*
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2024-01-18
1
-2
/
+3
*
Fix shader dumps with nvdisasm
Kelebek1
2023-08-03
1
-1
/
+1
*
Memory Tracking: Optimize tracking to only use atomic writes when contested w...
Fernando Sahmkow
2023-06-28
1
-1
/
+1
*
general: fix compile for Apple Clang
Liam
2022-11-22
1
-0
/
+1
*
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
1
-8
/
+7
*
code: dodge PAGE_SIZE #define
Kyle Kienapfel
2022-08-19
1
-2
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core/shader_cache: Remove unused algorithm include
Lioncash
2022-02-01
1
-1
/
+0
*
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
Lioncash
2022-02-01
1
-1
/
+1
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-22
1
-2
/
+21
*
shader: Move pipeline cache logic to separate files
ReinUsesLisp
2021-07-22
1
-148
/
+50
*
shader_cache: Make use of std::erase_if
Lioncash
2020-07-14
1
-2
/
+2
*
shader_cache: Fix use-after-free and orphan invalidation cache entries
ReinUsesLisp
2020-07-01
1
-29
/
+41
*
Rename PAGE_SHIFT to PAGE_BITS
MerryMage
2020-06-18
1
-5
/
+5
*
shader_cache: Implement a generic shader cache
ReinUsesLisp
2020-06-07
1
-0
/
+228