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path: root/src/video_core/texture_cache/formatter.cpp
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* [fmt] use {#:x} instead of 0x{:#x} (#4170)lizzie2026-07-251-15/+15
* [common] remove ranges polyfill (#2546)lizzie2025-09-241-1/+1
* [fmt] use {:#X} for format instead of 0x{:X} (#309)lizzie2025-08-271-9/+12
* Get out of render pass before query barriers, fix image names with samples > ...Kelebek12023-10-111-2/+6
* Log object names with debug renderer, add a GPU address to ImageViewsKelebek12023-05-061-10/+12
* texture_cache: OpenGL: Implement MSAA uploads and copiesameerj2023-02-111-0/+3
* general: fix compile for Apple ClangLiam2022-11-221-0/+1
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* shader: Initial OpenGL implementationReinUsesLisp2021-07-221-2/+2
* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-0/+95