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path: root/src/video_core/texture_cache/texture_cache.h
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* texture_cache: Use siblings textures on Rebuild and fix possible error on bli...Fernando Sahmkow2019-06-201-10/+23
* texture_cache: Implement siblings texture formats.Fernando Sahmkow2019-06-201-12/+27
* texture_cache: eliminate accelerated depth->color/color->depth copies due to ...Fernando Sahmkow2019-06-201-8/+1
* texture_cache: correct mutex locksFernando Sahmkow2019-06-201-4/+4
* texture_cache: Don't Image Copy if component types differFernando Sahmkow2019-06-201-1/+2
* texture_cache: Optimize GetSurface and use references on functions that don't...Fernando Sahmkow2019-06-201-6/+6
* texture_cache: Implement Buffer Copy and detect Turing GPUs Image CopiesFernando Sahmkow2019-06-201-9/+31
* texture_cache uncompress-compress is untopological.Fernando Sahmkow2019-06-201-12/+14
* texture_cache: Correct copying between compressed and uncompressed formatsFernando Sahmkow2019-06-201-5/+3
* texture_cache: Only load on recycle with accurate GPU.Fernando Sahmkow2019-06-201-2/+3
* texture_cache: Handle uncontinuous surfaces.Fernando Sahmkow2019-06-201-7/+10
* texture_cache: return null surface on invalid addressFernando Sahmkow2019-06-201-0/+12
* texture_cache: Fermi2D reform and implement View MirageFernando Sahmkow2019-06-201-15/+25
* texture_cache: loose TryReconstructSurface when accurate GPU is not on.Fernando Sahmkow2019-06-201-2/+18
* texture_cache: Document the most important methods.Fernando Sahmkow2019-06-201-8/+87
* texture_cache: Try to Reconstruct Surface on bigger than overlap.Fernando Sahmkow2019-06-201-4/+11
* texture_cache: Implement Guard mechanismFernando Sahmkow2019-06-201-1/+8
* gl_framebuffer_cache: Use a hashed struct to cache framebuffersReinUsesLisp2019-06-201-1/+1
* texture_cache return invalid buffer on deactivated color_maskFernando Sahmkow2019-06-201-0/+5
* texture_cache: Add ASync ProtectionsFernando Sahmkow2019-06-201-0/+10
* Remove Framebuffer reconfiguration and restrict rendertarget protectionFernando Sahmkow2019-06-201-21/+9
* texture_cache: Implement GPU Dirty FlagsFernando Sahmkow2019-06-201-15/+22
* texture_cache: Implement L1_Inner_cacheFernando Sahmkow2019-06-201-13/+30
* video_core: Use un-shifted block sizes to avoid integer divisionsReinUsesLisp2019-06-201-0/+3
* texture_cache: Change internal cache from lists to vectorsReinUsesLisp2019-06-201-6/+7
* Reduce amount of size calculations.Fernando Sahmkow2019-06-201-20/+20
* texture_cache: Correct premature texceptionsFernando Sahmkow2019-06-201-4/+22
* texture_cache: Implement guest flushingFernando Sahmkow2019-06-201-0/+14
* Fixes to mipmap's process and reconstruct processFernando Sahmkow2019-06-201-1/+1
* Texture Cache: Implement Blitting and Fermi CopiesFernando Sahmkow2019-06-201-4/+15
* copy_params: Use constructor instead of C-like initializationReinUsesLisp2019-06-201-14/+9
* Change texture_cache chaching from GPUAddr to CacheAddrFernando Sahmkow2019-06-201-61/+41
* Corrections to Structural MatchingFernando Sahmkow2019-06-201-3/+8
* Implement Texture Cache V2Fernando Sahmkow2019-06-201-88/+366
* texture_cache: Remove execution context copies from the texture cacheReinUsesLisp2019-06-201-49/+34
* texture_cache: Split texture cache into different filesReinUsesLisp2019-06-201-0/+282