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path: root/src/video_core/texture_cache
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* texture_cache: Port original code management for 2D vs 3D texturesReinUsesLisp2020-06-082-16/+35
* texture_cache: Simplify blit codeReinUsesLisp2020-06-081-9/+7
* texture_cache: Handle 3D texture blits with one layerReinUsesLisp2020-06-082-3/+8
* texture_cache: Implement rendering to 3D texturesReinUsesLisp2020-06-084-80/+76
* Merge pull request #4012 from ReinUsesLisp/mipmap-overlapsbunnei2020-06-031-28/+43
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| * texture_cache: More relaxed reconstructionReinUsesLisp2020-05-291-13/+9
| * texture_cache: Only copy textures that were modified from hostReinUsesLisp2020-05-291-2/+6
| * texture_cache: Reload textures when number of resources mismatchReinUsesLisp2020-05-291-0/+9
| * texture_cache: Handle overlaps with multiple subresourcesReinUsesLisp2020-05-291-27/+33
* | Merge pull request #4005 from ReinUsesLisp/g24r8Rodrigo Locatti2020-06-011-1/+2
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| * | format_lookup_table: Implement G24S8 format as S8Z24ReinUsesLisp2020-05-281-1/+2
* | | Merge pull request #3999 from ReinUsesLisp/opt-tex-cachebunnei2020-05-311-24/+29
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| * | texture_cache: Use unordered_map::find instead of operator[] on hot codeReinUsesLisp2020-05-271-15/+19
| * | texture_cache: Use small vector for surface vectorsReinUsesLisp2020-05-271-9/+10
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* / texture_cache: Fix layered null surfacesReinUsesLisp2020-05-261-1/+3
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* Merge pull request #3839 from Morph1984/r8g8uiRodrigo Locatti2020-05-091-1/+2
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| * texture: Implement R8G8UIMorph2020-04-301-1/+2
* | Merge pull request #3693 from ReinUsesLisp/clean-samplersbunnei2020-05-022-7/+7
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| * | shader_ir: Turn classes into data structuresReinUsesLisp2020-04-232-7/+7
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* / texture_cache: Reintroduce preserve_contents accuratelyReinUsesLisp2020-04-261-25/+41
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* Address Feedback.Fernando Sahmkow2020-04-221-9/+6
* Address Feedback.Fernando Sahmkow2020-04-221-32/+18
* FenceManager: Manage syncpoints and rename fences to semaphores.Fernando Sahmkow2020-04-221-0/+7
* Rasterizer: Disable fence managing in synchronous gpu.Fernando Sahmkow2020-04-221-1/+1
* ThreadManager: Sync async reads on accurate gpu.Fernando Sahmkow2020-04-221-0/+15
* FenceManager: Implement should wait.Fernando Sahmkow2020-04-221-0/+11
* OpenGL: Implement Fencing backend.Fernando Sahmkow2020-04-221-1/+31
* TextureCache: Flush linear textures after finishing rendering.Fernando Sahmkow2020-04-221-2/+8
* GPU: Refactor synchronization on Async GPUFernando Sahmkow2020-04-221-2/+2
* Texture Cache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow2020-04-222-3/+63
* UI: Replasce accurate GPU option for GPU Accuracy LevelFernando Sahmkow2020-04-221-4/+4
* Merge pull request #3686 from lioncash/tablebunnei2020-04-191-3/+3
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| * texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indicesLioncash2020-04-151-3/+3
* | Merge pull request #3673 from lioncash/extrabunnei2020-04-162-2/+2
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| * | CMakeLists: Specify -Wextra on linux buildsLioncash2020-04-152-2/+2
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* | Merge pull request #3688 from lioncash/nequalRodrigo Locatti2020-04-162-0/+5
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| * | surface_view: Add missing operator!= to ViewParamsLioncash2020-04-162-0/+5
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* | Merge pull request #3687 from lioncash/constnessRodrigo Locatti2020-04-161-2/+2
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| * | surface_base: Make IsInside() a const member functionLioncash2020-04-151-2/+2
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* | Merge pull request #3683 from lioncash/docsbunnei2020-04-151-4/+4
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| * | video_core: Amend doxygen comment referencesLioncash2020-04-151-4/+4
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* | Merge pull request #3649 from FernandoS27/3d-fixRodrigo Locatti2020-04-151-0/+6
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| * Texture Cache: Read current data when flushing a 3D segment.Fernando Sahmkow2020-04-151-0/+6
* | Texture Cache: Only do buffer copies on accurate GPU. (#3634)Fernando Sahmkow2020-04-141-1/+3
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* texture_cache: Remove preserve_contentsReinUsesLisp2020-04-111-41/+25
* Merge pull request #3610 from FernandoS27/gpu-cachesRodrigo Locatti2020-04-093-122/+75
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| * Texture Cache: Use vAddr instead of physical memory for caching.Fernando Sahmkow2020-04-063-122/+75
* | Merge pull request #3599 from ReinUsesLisp/revert-3499bunnei2020-04-071-4/+2
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| * Revert "Merge pull request #3499 from ReinUsesLisp/depth-2d-array"ReinUsesLisp2020-04-041-4/+2
* | video_core: Use native ASTC when availableReinUsesLisp2020-04-015-65/+59
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