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* nx2: improve save data handling for titles with missing NACP sizes to redirec...kraibse25 hours1-20/+16
* qt: ask about the recommended MKW settings only when booting MKWJonas26 hours2-23/+15
* Merge pull request #334 from snowstormxd/codex/upstream-mkw-testJonas26 hours2-0/+31
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| * settings: default to ScaleForce and FXAAsnowstormxd28 hours1-1/+1
| * settings: restore the recommended MKW settings promptsnowstormxd28 hours2-0/+31
* | frontend: bound the wait for the emulation thread at shutdownSssnowyyy29 hours2-4/+30
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* qt: add a metadata dialog and a progress window to Convert to NUPkraibse33 hours5-44/+624
* Merge remote-tracking branch 'origin/nx2' into codex/upstream-loading-hotkeyskraibse34 hours6-8/+219
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| * Merge nx2 into nx2-experimentalkraibse35 hours6-4/+209
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| | * file_sys: add a deterministic NUP packer, Convert to NUP in Qt and eden-cli -...Jonas41 hours4-0/+183
| | * qt: save frame generation settings (#283)spaina9341 hours2-4/+26
| * | Merge remote-tracking branch 'origin/nx2' into merge/nx2-experimental-1101Takoroka2 days9-4/+66
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| * | Merge branch 'nx2-experimental' into nx2-testTakoroka4 days1-1/+1
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| * | | qt: don't ask for decryption keys at startupTakoroka5 days2-4/+10
* | | | hotkeys: remove amiibo keyboard and controller shortcutssnowstormxd2 days1-1/+0
* | | | frontend: keep loose-game preparation and shutdown responsivesnowstormxd2 days2-27/+112
* | | | game_list: discover loose dumps without walking their RomFS payloadssnowstormxd2 days2-0/+5
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* | | Merge pull request #143 from Sssnowyyy/macosMako2 days1-1/+1
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| * | | macOS: fix the build with AppleClang and use the Eglantine app iconSssnowyyy3 days2-2/+2
| * | | Fix Compilation and crash on MACOSAdya3 days2-3/+3
* | | | fix: resolve frame_gen double binding in graphics configurationsdas-193 days1-0/+3
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* | | Fix game list crash, unresponsive macOS menu, and missing SDL gamepad input (...QuantumDriftDev3 days6-2/+61
* | | Added FSR 3 Upscaling and Frame GenerationDjihads804 days1-1/+1
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* | Merge branch 'nx2' into nx2-experimentalDjihads5 days1-1/+1
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| * Merge branch 'nx2' into fix/vfs-open-file-limitDjihads5 days3-10/+47
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| * | vfs: keep the open-file cache below RLIMIT_NOFILE on Unixyvonne5 days1-2/+2
* | | cmake: find windeployqt for Windows builds with an installed QtTakoroka5 days1-2/+15
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* | Fix hang on emulation stop when audio renderer outlives its managerkraibse5 days1-1/+5
* | Increased open file limit to prevent loading crashesDjihads805 days1-1/+1
* | fixed window size for mkwtheofficialhackclean5 days2-7/+40
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* tempoary solutions for building releasesDjihads805 days1-1/+1
* Fixes for window name and about pageDjihads805 days1-2/+2
* Build fixes for rebrandDjihads805 days1-1/+1
* Rebrand changesDjihads805 days18-53/+53
* [core] Support block-compressed NSZ and XCZ (#4552)PavelBARABANOV8 days1-4/+7
* [qt] fix graphics API toggle getting stuck on OpenGL_GLSL (#4577)PavelBARABANOV9 days1-3/+3
* [qt] Filter collates accents (Unicode NFD) (#4380)lizzie2026-10-011-11/+15
* [settings,qt] merge of "disable controller applet" toggle with "controller ap...xbzk2026-09-303-6/+12
* [frontend] Unify cmdline parsing (#4424)lizzie2026-09-231-68/+18
* [common, ui] Refining UI for FX shaders for PC (#4426)CamilleLaVey2026-09-154-15/+107
* [input] Fix mouse drift on Qt/SDL frontends (#4352)lizzie2026-09-142-19/+16
* [vulkan, android] Add feature of post-processing shaders on Android (#4348)CamilleLaVey2026-09-106-0/+598
* [qt] Update FAQ links (#3710)lizzie2026-09-093-25/+11
* [common] remove unused vector_math.h fluff (#4333)lizzie2026-09-082-19/+27
* [cmake] Fix some macOS compilation errors (#4350)lizzie2026-09-051-1/+1
* [android] expose log filter setting (#4327)xbzk2026-08-311-0/+4
* [common] Switch to boost::unordered_flat containers (#4326)crueter2026-08-314-8/+9
* [core, hle, video_core, memory] Improve multi-process, display layers, dynami...Maufeat2026-08-292-1/+82
* [common, yuzu] Fix compilation on newer httplib versions (#4278)crueter2026-08-211-1/+2
* [vulkan, android] Initial implementation of LSFG-VK (#4263)CamilleLaVey2026-08-171-0/+9