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|
name: release-binaries
on:
workflow_dispatch:
inputs:
publish_release:
description: Publish the binaries as a GitHub release
type: boolean
default: true
push:
branches:
- nx2
- nx2-experimental
# A binary only changes when build inputs change; docs-only pushes skip the build.
paths:
- "src/**"
- "CMakeLists.txt"
- "CMakeModules/**"
- "externals/**"
- "dist/**"
- "tools/**"
- ".patch/**"
- "cpmfile.json"
- ".github/workflows/release-binaries.yml"
permissions:
contents: read
# Clang major the Linux PGO build uses, from apt.llvm.org. Eden's profile is written by a current
# clang and an older reader refuses it, so this has to stay at or above whatever produced
# eden.profdata; bump it when a refreshed profile needs a newer LLVM.
env:
PGO_LLVM_VERSION: '23'
concurrency:
group: release-binaries-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
name: ${{ matrix.platform }} binary
runs-on: ${{ matrix.runner }}
env:
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_MAXSIZE: 1500M
SCCACHE_DIR: ${{ github.workspace }}/.sccache
strategy:
fail-fast: false
matrix:
include:
- platform: linux-x86_64
runner: ubuntu-24.04
# The two -pgo builds are the same programs compiled by clang against Eden's periodically
# updated profile (https://github.com/Eden-CI/PGO). Windows uses MSYS2's MinGW clang like
# Eden does; MSVC cannot read an LLVM .profdata file.
- platform: linux-x86_64-pgo
runner: ubuntu-24.04
pgo: true
- platform: windows-x86_64
runner: windows-2022
- platform: windows-x86_64-pgo
runner: windows-2022
pgo: true
mingw: true
- platform: linux-aarch64
runner: ubuntu-24.04-arm
- platform: linux-aarch64-pgo
runner: ubuntu-24.04-arm
pgo: true
steps:
- name: Check out source
uses: actions/checkout@v4
- name: Install Linux dependencies
if: startsWith(matrix.platform, 'linux')
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y --no-install-recommends \
autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev \
libpulse-dev libtool libudev-dev libxkbcommon-x11-0 \
mesa-common-dev nasm ninja-build qt6-base-private-dev \
qt6-charts-dev qt6-tools-dev libavfilter-dev libavcodec-dev \
libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev \
spirv-tools spirv-headers libusb-1.0-0-dev \
libboost-dev libboost-fiber-dev libboost-context-dev \
libopus-dev libasound2-dev ccache
- name: Install Qt on Linux x86_64
if: startsWith(matrix.platform, 'linux') && runner.arch != 'ARM64'
uses: jurplel/install-qt-action@v4
with:
version: '6.8.3'
host: linux
target: desktop
arch: linux_gcc_64
modules: qtcharts
cache: true
- name: Install Qt on Linux ARM64
if: startsWith(matrix.platform, 'linux') && runner.arch == 'ARM64'
uses: jurplel/install-qt-action@v4
with:
version: '6.8.3'
host: linux_arm64
target: desktop
arch: linux_gcc_arm64
modules: qtcharts
cache: true
# Ubuntu's own clang 18 cannot read a profile from a current LLVM, so take clang from the LLVM
# apt repo. The versioned packages are named explicitly: that repo's unversioned clang/lld
# metapackages can lag the binaries they depend on and then resolve to nothing. lld-23 only
# ships ld.lld under /usr/lib/llvm-23/bin, so -B points the linker search there.
- name: Install clang for PGO
if: startsWith(matrix.platform, 'linux') && matrix.pgo
shell: bash
run: |
set -euo pipefail
curl -fsSL https://apt.llvm.org/llvm-snapshot.gpg.key |
sudo tee /etc/apt/trusted.gpg.d/apt.llvm.org.asc > /dev/null
echo "deb http://apt.llvm.org/noble/ llvm-toolchain-noble-$PGO_LLVM_VERSION main" |
sudo tee /etc/apt/sources.list.d/llvm.list > /dev/null
sudo apt-get update
sudo apt-get install -y --no-install-recommends \
"clang-$PGO_LLVM_VERSION" "lld-$PGO_LLVM_VERSION"
"clang-$PGO_LLVM_VERSION" --version
# Fetched into the source tree so both the Linux and MSYS2 configure steps can read it from a
# path their clang understands.
- name: Download PGO profile
if: matrix.pgo
shell: bash
run: |
set -euo pipefail
curl -fsSL -o eden.profdata \
https://github.com/Eden-CI/PGO/releases/latest/download/eden.profdata
test -s eden.profdata
- name: Set up MSVC
if: matrix.platform == 'windows-x86_64'
uses: ilammy/msvc-dev-cmd@v1
- name: Install Qt on Windows
if: matrix.platform == 'windows-x86_64'
uses: jurplel/install-qt-action@v4
with:
version: '6.8.3'
host: windows
target: desktop
arch: win64_msvc2022_64
modules: qtcharts
cache: true
# MSVC is not something ccache handles well, so that job uses sccache. The other jobs use
# ccache, which CMake enables through USE_CCACHE (externals/cmake-modules/UseCcache.cmake).
- name: Install sccache on Windows
if: matrix.platform == 'windows-x86_64'
shell: pwsh
run: |
$zip = Join-Path $env:RUNNER_TEMP 'sccache.zip'
Invoke-WebRequest -OutFile $zip https://github.com/mozilla/sccache/releases/download/v0.19.0/sccache-v0.19.0-x86_64-pc-windows-msvc.zip
Expand-Archive $zip -DestinationPath (Join-Path $env:RUNNER_TEMP 'sccache')
$bin = (Get-ChildItem -Recurse -Filter sccache.exe (Join-Path $env:RUNNER_TEMP 'sccache')).DirectoryName
$bin | Out-File -Append -Encoding utf8 $env:GITHUB_PATH
- name: Install Vulkan SDK on Windows
if: matrix.platform == 'windows-x86_64'
shell: pwsh
run: ./tools/windows/install-vulkan-sdk.ps1
- name: Verify Vulkan tools on Windows
if: matrix.platform == 'windows-x86_64'
shell: pwsh
run: glslangValidator --version
# Eden builds its Windows PGO binaries with MSYS2's clang toolchain, so we do the same. The
# package list is docs/Deps.md (MSYS2) plus what the bundled FFmpeg needs to compile.
- name: Set up MSYS2
if: matrix.mingw
uses: msys2/setup-msys2@v2
with:
msystem: UCRT64
update: true
install: >-
git make autoconf libtool automake-wrapper patch jq pactoys ninja
pacboy: >-
toolchain:p clang:p lld:p cmake:p python-pip:p
qt6-base:p qt6-charts:p qt6-tools:p qt6-translations:p qt6-svg:p
openssl:p boost:p fmt:p lz4:p nlohmann-json:p zlib:p zstd:p libiconv:p
vulkan-memory-allocator:p vulkan-devel:p glslang:p enet:p opus:p
libusb:p unordered_dense:p jbigkit:p xz:p libdeflate:p bzip2:p
lerc:p graphite2:p libwebp:p libtiff:p brotli:p ccache:p
- name: Cache CPM downloads
uses: actions/cache@v4
with:
path: .cache/cpm
key: cpm-${{ runner.os }}-${{ hashFiles('cpmfile.json', 'CMakeLists.txt', 'src/**/CMakeLists.txt') }}
restore-keys: |
cpm-${{ runner.os }}-
# The sha in the key makes every run save a fresh cache (actions/cache never saves over an
# exact hit), and restore-keys seeds it from the newest one of the same platform.
- name: Cache compiler objects
uses: actions/cache@v4
with:
path: |
.ccache
.sccache
key: objects-${{ matrix.platform }}-${{ github.sha }}
restore-keys: |
objects-${{ matrix.platform }}-
- name: Configure Linux
if: startsWith(matrix.platform, 'linux')
shell: bash
run: |
set -euo pipefail
flags=(
-DCMAKE_BUILD_TYPE=Release
-DBUILD_TESTING=OFF
-DYUZU_TESTS=OFF
-DYUZU_CMD=ON
-DYUZU_ROOM=OFF
-DYUZU_ROOM_STANDALONE=OFF
-DYUZU_USE_BUNDLED_QT=OFF
"-DCMAKE_PREFIX_PATH=$QT_ROOT_DIR"
-DYUZU_USE_BUNDLED_SDL3=ON
-DVulkanHeaders_FORCE_BUNDLED=ON
-DVulkanUtilityLibraries_FORCE_BUNDLED=ON
-DENABLE_UPDATE_CHECKER=OFF
-DUSE_DISCORD_PRESENCE=OFF
-DUSE_CCACHE=ON
)
if [ '${{ matrix.pgo }}' = 'true' ]; then
# Same flags Eden's CI passes for its clang PGO build.
profile="-fprofile-use=$PWD/eden.profdata -Wno-backend-plugin \
-Wno-profile-instr-unprofiled -Wno-profile-instr-out-of-date"
flags+=(
"-DCMAKE_C_COMPILER=clang-$PGO_LLVM_VERSION"
"-DCMAKE_CXX_COMPILER=clang++-$PGO_LLVM_VERSION"
"-DCMAKE_EXE_LINKER_FLAGS=-B/usr/lib/llvm-$PGO_LLVM_VERSION/bin -fuse-ld=lld"
"-DCMAKE_C_FLAGS=$profile"
"-DCMAKE_CXX_FLAGS=$profile"
)
fi
cmake -S . -B build/release -G Ninja "${flags[@]}"
- name: Configure Windows
if: matrix.platform == 'windows-x86_64'
shell: bash
run: >-
cmake -S . -B build/release -G Ninja
-DCMAKE_BUILD_TYPE=Release
-DBUILD_TESTING=OFF
-DYUZU_TESTS=OFF
-DYUZU_CMD=ON
-DYUZU_ROOM=OFF
-DYUZU_ROOM_STANDALONE=OFF
-DYUZU_USE_BUNDLED_QT=OFF
-DYUZU_USE_BUNDLED_SDL3=ON
-DENABLE_UPDATE_CHECKER=OFF
-DUSE_DISCORD_PRESENCE=OFF
-DCMAKE_C_COMPILER_LAUNCHER=sccache
-DCMAKE_CXX_COMPILER_LAUNCHER=sccache
# MinGW build: system Qt and libraries from MSYS2, clang plus Eden's PGO profile. The profile
# path is converted to its Windows form because clang runs with the MSYS mount underneath.
- name: Configure MinGW PGO
if: matrix.mingw
shell: msys2 {0}
run: |
set -euo pipefail
profile="-fprofile-use=$(cygpath -m "$PWD/eden.profdata") -Wno-backend-plugin \
-Wno-profile-instr-unprofiled -Wno-profile-instr-out-of-date"
cmake -S . -B build/release -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_TESTING=OFF \
-DYUZU_TESTS=OFF \
-DYUZU_CMD=ON \
-DYUZU_ROOM=OFF \
-DYUZU_ROOM_STANDALONE=OFF \
-DYUZU_USE_BUNDLED_QT=OFF \
-DYUZU_USE_BUNDLED_SDL3=ON \
-DYUZU_USE_BUNDLED_FFMPEG=ON \
-DVulkanHeaders_FORCE_BUNDLED=ON \
-DVulkanUtilityLibraries_FORCE_BUNDLED=ON \
-DENABLE_UPDATE_CHECKER=OFF \
-DUSE_DISCORD_PRESENCE=OFF \
-DUSE_CCACHE=ON \
-DCMAKE_C_COMPILER=clang \
-DCMAKE_CXX_COMPILER=clang++ \
-DCMAKE_EXE_LINKER_FLAGS=-fuse-ld=lld \
"-DCMAKE_C_FLAGS=$profile" \
"-DCMAKE_CXX_FLAGS=$profile"
- name: Build
if: ${{ ! matrix.mingw }}
shell: bash
run: |
cmake --build build/release --target yuzu yuzu-cmd --parallel
if command -v ccache > /dev/null; then ccache --show-stats; else sccache --show-stats; fi
- name: Build MinGW PGO
if: matrix.mingw
shell: msys2 {0}
run: |
cmake --build build/release --target yuzu yuzu-cmd --parallel
ccache --show-stats
# Plain tar.gz with the two programs. GitHub artifacts drop the executable bit, so a tar is
# what keeps it. This one is not self-contained: it needs Qt 6 and the usual libraries
# installed on the system.
- name: Package Linux tar.gz
if: startsWith(matrix.platform, 'linux')
shell: bash
run: |
set -euo pipefail
test -x build/release/bin/eglantine
test -x build/release/bin/eden-cli
strip build/release/bin/eglantine build/release/bin/eden-cli
tar -czf "eglantine-${GITHUB_SHA}-${{ matrix.platform }}.tar.gz" \
-C build/release/bin eglantine eden-cli
ls -la "eglantine-${GITHUB_SHA}-${{ matrix.platform }}.tar.gz"
# A self-contained AppImage: linuxdeploy bundles every library the two programs need except
# the base system ones (glibc, X11/Wayland client libraries, the GPU driver and Vulkan loader),
# and its Qt plugin adds the Qt libraries and platform plugins. Runs on glibc 2.39+ systems.
- name: Package Linux AppImage
if: startsWith(matrix.platform, 'linux')
shell: bash
run: |
set -euo pipefail
test -x build/release/bin/eglantine
test -x build/release/bin/eden-cli
# Libraries Qt's xcb platform plugin needs, so linuxdeploy can resolve and bundle them.
sudo apt-get install -y --no-install-recommends libxcb-cursor0 libxcb-icccm4 libxcb-image0 \
libxcb-keysyms1 libxcb-randr0 libxcb-render-util0 libxcb-shape0 libxcb-xinerama0 libxcb-xkb1
tools="$RUNNER_TEMP/linuxdeploy"
mkdir -p "$tools"
arch=$(uname -m) # aarch64 or x86_64
curl -fsSL -o "$tools/linuxdeploy-$arch.AppImage" \
https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$arch.AppImage
curl -fsSL -o "$tools/linuxdeploy-plugin-qt-$arch.AppImage" \
https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-$arch.AppImage
chmod +x "$tools"/*.AppImage
# The desktop file names its icon dev.eglantine.eglantine.
icon="$RUNNER_TEMP/dev.eglantine.eglantine.png"
cp dist/Eglantine.png "$icon"
export APPIMAGE_EXTRACT_AND_RUN=1
export QMAKE="$QT_ROOT_DIR/bin/qmake"
export LDAI_OUTPUT="eglantine-${GITHUB_SHA}-${{ matrix.platform }}.AppImage"
export OUTPUT="$LDAI_OUTPUT"
export ARCH="$arch"
"$tools/linuxdeploy-$arch.AppImage" --appdir AppDir \
--executable build/release/bin/eglantine \
--executable build/release/bin/eden-cli \
--desktop-file dist/dev.eden_emu.eden.desktop \
--icon-file "$icon" \
--plugin qt \
--output appimage
test -s "$LDAI_OUTPUT"
ls -la "$LDAI_OUTPUT"
- name: Package Windows binary
if: matrix.platform == 'windows-x86_64'
shell: pwsh
run: |
foreach ($exe in 'eglantine.exe', 'eden-cli.exe') {
if (-not (Test-Path "build/release/bin/$exe")) {
throw "build/release/bin/$exe was not produced"
}
}
windeployqt --release --no-translations build/release/bin/eglantine.exe
# A dynamic MinGW build is not portable on its own: windeployqt6 brings the Qt libraries and
# plugins, then every non-system DLL the binaries and those plugins pull in gets copied next to
# them (docs/Caveats.md#msys2).
- name: Package MinGW binary
if: matrix.mingw
shell: msys2 {0}
run: |
set -euo pipefail
export PATH="/ucrt64/bin:$PATH"
cd build/release/bin
test -f eglantine.exe
test -f eden-cli.exe
windeployqt6 --no-translations --no-compiler-runtime --no-opengl-sw \
--no-system-dxc-compiler --no-system-d3d-compiler eglantine.exe
deps() {
objdump -p "$1" | awk '/DLL Name:/ {print $3}' | while read -r dll; do
[ -z "$dll" ] && continue
source=$(command -v "$dll" 2>/dev/null || true)
[ -z "$source" ] && continue
# The system DLLs ship with Windows, so they never need bundling.
case "$source" in
*System32* | *SysWOW64*) continue ;;
esac
if [ ! -f "$dll" ]; then
cp "$source" "$dll"
deps "$source"
fi
done
}
for exe in eglantine.exe eden-cli.exe; do
deps "$exe"
done
find . -name '*.dll' | while read -r dll; do
deps "$dll"
done
# The artifact is the bin folder itself: GitHub zips artifacts on download, and uploading a
# zip gave a zip inside a zip. The release job zips it once for the release.
- name: Upload Windows binary
if: matrix.platform == 'windows-x86_64'
uses: actions/upload-artifact@v4
with:
name: eglantine-${{ matrix.platform }}-${{ github.sha }}
path: build/release/bin/
if-no-files-found: error
retention-days: 7
- name: Upload MinGW binary
if: matrix.mingw
uses: actions/upload-artifact@v4
with:
name: eglantine-${{ matrix.platform }}-${{ github.sha }}
path: build/release/bin/
if-no-files-found: error
retention-days: 7
# Both Linux files go in one artifact: the tar.gz and the AppImage.
- name: Upload Linux binary
if: startsWith(matrix.platform, 'linux')
uses: actions/upload-artifact@v4
with:
name: eglantine-${{ matrix.platform }}-${{ github.sha }}
path: |
eglantine-${{ github.sha }}-${{ matrix.platform }}.tar.gz
eglantine-${{ github.sha }}-${{ matrix.platform }}.AppImage
if-no-files-found: error
compression-level: 0
retention-days: 7
# Publishes every binary as a GitHub pre-release once every platform built: on pushes to nx2
# and nx2-experimental, and on manual runs unless "Publish the binaries as a GitHub release" is
# unticked.
release:
name: Publish release
needs: build
if: github.event_name == 'push' || inputs.publish_release
runs-on: ubuntu-24.04
permissions:
contents: write
steps:
- name: Download binaries
uses: actions/download-artifact@v4
with:
pattern: eglantine-*-${{ github.sha }}
path: artifacts
- name: Package release files
shell: bash
run: |
set -euo pipefail
mkdir dist
for artifact in artifacts/*/; do
name=$(basename "$artifact")
if compgen -G "$artifact*.AppImage" > /dev/null; then
# Linux: ship the AppImage and the tar.gz as they are.
cp "$artifact"/*.AppImage "$artifact"/*.tar.gz dist/
else
(cd "$artifact" && zip -qr "${GITHUB_WORKSPACE}/dist/${name}.zip" .)
fi
done
- name: Create release
shell: bash
env:
GH_TOKEN: ${{ github.token }}
run: |
ls -la dist
gh release create "build-${GITHUB_RUN_NUMBER}" dist/* \
--repo "${GITHUB_REPOSITORY}" \
--target "${GITHUB_SHA}" \
--prerelease \
--title "Eglantine ${GITHUB_REF_NAME} build ${GITHUB_RUN_NUMBER} (${GITHUB_SHA::7})" \
--notes "Automatic build of ${GITHUB_REF_NAME} at ${GITHUB_SHA}.
Windows: extract the zip and run eglantine.exe, or eden-cli.exe from a terminal.
Linux (AppImage): make it executable (chmod +x) and run it; it bundles its libraries and needs glibc 2.39 or newer (Ubuntu 24.04, Fedora 40, Debian 13, Arch).
Linux (tar.gz): extract it and run ./eglantine or ./eden-cli; it uses your system libraries, so Qt 6 and the usual libraries must be installed.
The -pgo builds are the same programs compiled with profile-guided optimization (clang plus Eden's profile); prefer them when your CPU supports it. The Windows PGO build is a MinGW build, so it carries its own DLLs and needs no Visual C++ redistributable."
- name: Ping Discord
shell: bash
env:
WEBHOOK: ${{ secrets.DISCORD_WEBHOOK_URL }}
run: |
jq -n \
--arg content "## <@&1566184315178713190> Eglantine ${GITHUB_REF_NAME} build ${GITHUB_RUN_NUMBER} (${GITHUB_SHA::7})" \
'{content: $content, allowed_mentions: {roles: ["1566184315178713190"]}}' \
| curl -fsS -H "Content-Type: application/json" -d @- "$WEBHOOK"
|