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path: root/.github/workflows/release-binaries.yml
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name: release-binaries

on:
  workflow_dispatch:
    inputs:
      publish_release:
        description: Publish the binaries as a GitHub release
        type: boolean
        default: true
  push:
    branches:
      - nx2
      - nx2-experimental

permissions:
  contents: read

# Clang major the Linux PGO build uses, from apt.llvm.org. Eden's profile is written by a current
# clang and an older reader refuses it, so this has to stay at or above whatever produced
# eden.profdata; bump it when a refreshed profile needs a newer LLVM.
env:
  PGO_LLVM_VERSION: '23'

concurrency:
  group: release-binaries-${{ github.ref }}
  cancel-in-progress: true

jobs:
  build:
    name: ${{ matrix.platform }} binary
    runs-on: ${{ matrix.runner }}
    strategy:
      fail-fast: false
      matrix:
        include:
          - platform: linux-x86_64
            runner: ubuntu-24.04
          # The two -pgo builds are the same programs compiled by clang against Eden's periodically
          # updated profile (https://github.com/Eden-CI/PGO). Windows uses MSYS2's MinGW clang like
          # Eden does; MSVC cannot read an LLVM .profdata file.
          - platform: linux-x86_64-pgo
            runner: ubuntu-24.04
            pgo: true
          - platform: windows-x86_64
            runner: windows-2022
          - platform: windows-x86_64-pgo
            runner: windows-2022
            pgo: true
            mingw: true

    steps:
      - name: Check out source
        uses: actions/checkout@v4

      - name: Install Linux dependencies
        if: startsWith(matrix.platform, 'linux')
        shell: bash
        run: |
          sudo apt-get update
          sudo apt-get install -y --no-install-recommends \
            autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev \
            libpulse-dev libtool libudev-dev libxkbcommon-x11-0 \
            mesa-common-dev nasm ninja-build qt6-base-private-dev \
            qt6-charts-dev qt6-tools-dev libavfilter-dev libavcodec-dev \
            libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev \
            spirv-tools spirv-headers libusb-1.0-0-dev \
            libboost-dev libboost-fiber-dev libboost-context-dev \
            libopus-dev libasound2-dev

      - name: Install Qt on Linux
        if: startsWith(matrix.platform, 'linux')
        uses: jurplel/install-qt-action@v4
        with:
          version: '6.8.3'
          host: linux
          target: desktop
          arch: linux_gcc_64
          modules: qtcharts
          cache: true

      # Ubuntu's own clang 18 cannot read a profile from a current LLVM, so take clang from the LLVM
      # apt repo. The versioned packages are named explicitly: that repo's unversioned clang/lld
      # metapackages can lag the binaries they depend on and then resolve to nothing. lld-23 only
      # ships ld.lld under /usr/lib/llvm-23/bin, so -B points the linker search there.
      - name: Install clang for PGO
        if: startsWith(matrix.platform, 'linux') && matrix.pgo
        shell: bash
        run: |
          set -euo pipefail
          curl -fsSL https://apt.llvm.org/llvm-snapshot.gpg.key |
            sudo tee /etc/apt/trusted.gpg.d/apt.llvm.org.asc > /dev/null
          echo "deb http://apt.llvm.org/noble/ llvm-toolchain-noble-$PGO_LLVM_VERSION main" |
            sudo tee /etc/apt/sources.list.d/llvm.list > /dev/null
          sudo apt-get update
          sudo apt-get install -y --no-install-recommends \
            "clang-$PGO_LLVM_VERSION" "lld-$PGO_LLVM_VERSION"
          "clang-$PGO_LLVM_VERSION" --version

      # Fetched into the source tree so both the Linux and MSYS2 configure steps can read it from a
      # path their clang understands.
      - name: Download PGO profile
        if: matrix.pgo
        shell: bash
        run: |
          set -euo pipefail
          curl -fsSL -o eden.profdata \
            https://github.com/Eden-CI/PGO/releases/latest/download/eden.profdata
          test -s eden.profdata

      - name: Set up MSVC
        if: matrix.platform == 'windows-x86_64'
        uses: ilammy/msvc-dev-cmd@v1

      - name: Install Qt on Windows
        if: matrix.platform == 'windows-x86_64'
        uses: jurplel/install-qt-action@v4
        with:
          version: '6.8.3'
          host: windows
          target: desktop
          arch: win64_msvc2022_64
          modules: qtcharts
          cache: true

      - name: Install Vulkan SDK on Windows
        if: matrix.platform == 'windows-x86_64'
        shell: pwsh
        run: ./tools/windows/install-vulkan-sdk.ps1

      - name: Verify Vulkan tools on Windows
        if: matrix.platform == 'windows-x86_64'
        shell: pwsh
        run: glslangValidator --version

      # Eden builds its Windows PGO binaries with MSYS2's clang toolchain, so we do the same. The
      # package list is docs/Deps.md (MSYS2) plus what the bundled FFmpeg needs to compile.
      - name: Set up MSYS2
        if: matrix.mingw
        uses: msys2/setup-msys2@v2
        with:
          msystem: UCRT64
          update: true
          install: >-
            git make autoconf libtool automake-wrapper patch jq pactoys ninja
          pacboy: >-
            toolchain:p clang:p lld:p cmake:p python-pip:p
            qt6-base:p qt6-charts:p qt6-tools:p qt6-translations:p qt6-svg:p
            openssl:p boost:p fmt:p lz4:p nlohmann-json:p zlib:p zstd:p
            vulkan-memory-allocator:p vulkan-devel:p glslang:p enet:p opus:p
            libusb:p unordered_dense:p jbigkit:p xz:p libdeflate:p bzip2:p
            lerc:p graphite2:p libwebp:p libtiff:p brotli:p

      - name: Cache CPM downloads
        uses: actions/cache@v4
        with:
          path: .cache/cpm
          key: cpm-${{ runner.os }}-${{ hashFiles('cpmfile.json', 'CMakeLists.txt', 'src/**/CMakeLists.txt') }}
          restore-keys: |
            cpm-${{ runner.os }}-

      - name: Configure Linux
        if: startsWith(matrix.platform, 'linux')
        shell: bash
        run: |
          set -euo pipefail
          flags=(
            -DCMAKE_BUILD_TYPE=Release
            -DBUILD_TESTING=OFF
            -DYUZU_TESTS=OFF
            -DYUZU_CMD=ON
            -DYUZU_ROOM=OFF
            -DYUZU_ROOM_STANDALONE=OFF
            -DYUZU_USE_BUNDLED_QT=OFF
            "-DCMAKE_PREFIX_PATH=$QT_ROOT_DIR"
            -DYUZU_USE_BUNDLED_SDL3=ON
            -DVulkanHeaders_FORCE_BUNDLED=ON
            -DVulkanUtilityLibraries_FORCE_BUNDLED=ON
            -DENABLE_UPDATE_CHECKER=OFF
            -DUSE_DISCORD_PRESENCE=OFF
          )
          if [ '${{ matrix.pgo }}' = 'true' ]; then
            # Same flags Eden's CI passes for its clang PGO build.
            profile="-fprofile-use=$PWD/eden.profdata -Wno-backend-plugin \
              -Wno-profile-instr-unprofiled -Wno-profile-instr-out-of-date"
            flags+=(
              "-DCMAKE_C_COMPILER=clang-$PGO_LLVM_VERSION"
              "-DCMAKE_CXX_COMPILER=clang++-$PGO_LLVM_VERSION"
              "-DCMAKE_EXE_LINKER_FLAGS=-B/usr/lib/llvm-$PGO_LLVM_VERSION/bin -fuse-ld=lld"
              "-DCMAKE_C_FLAGS=$profile"
              "-DCMAKE_CXX_FLAGS=$profile"
            )
          fi
          cmake -S . -B build/release -G Ninja "${flags[@]}"

      - name: Configure Windows
        if: matrix.platform == 'windows-x86_64'
        shell: bash
        run: >-
          cmake -S . -B build/release -G Ninja
          -DCMAKE_BUILD_TYPE=Release
          -DBUILD_TESTING=OFF
          -DYUZU_TESTS=OFF
          -DYUZU_CMD=ON
          -DYUZU_ROOM=OFF
          -DYUZU_ROOM_STANDALONE=OFF
          -DYUZU_USE_BUNDLED_QT=OFF
          -DYUZU_USE_BUNDLED_SDL3=ON
          -DENABLE_UPDATE_CHECKER=OFF
          -DUSE_DISCORD_PRESENCE=OFF

      # MinGW build: system Qt and libraries from MSYS2, clang plus Eden's PGO profile. The profile
      # path is converted to its Windows form because clang runs with the MSYS mount underneath.
      - name: Configure MinGW PGO
        if: matrix.mingw
        shell: msys2 {0}
        run: |
          set -euo pipefail
          profile="-fprofile-use=$(cygpath -m "$PWD/eden.profdata") -Wno-backend-plugin \
            -Wno-profile-instr-unprofiled -Wno-profile-instr-out-of-date"
          cmake -S . -B build/release -G Ninja \
            -DCMAKE_BUILD_TYPE=Release \
            -DBUILD_TESTING=OFF \
            -DYUZU_TESTS=OFF \
            -DYUZU_CMD=ON \
            -DYUZU_ROOM=OFF \
            -DYUZU_ROOM_STANDALONE=OFF \
            -DYUZU_USE_BUNDLED_QT=OFF \
            -DYUZU_USE_BUNDLED_SDL3=ON \
            -DVulkanHeaders_FORCE_BUNDLED=ON \
            -DVulkanUtilityLibraries_FORCE_BUNDLED=ON \
            -DENABLE_UPDATE_CHECKER=OFF \
            -DUSE_DISCORD_PRESENCE=OFF \
            -DCMAKE_C_COMPILER=clang \
            -DCMAKE_CXX_COMPILER=clang++ \
            -DCMAKE_EXE_LINKER_FLAGS=-fuse-ld=lld \
            "-DCMAKE_C_FLAGS=$profile" \
            "-DCMAKE_CXX_FLAGS=$profile"

      - name: Build
        if: ${{ ! matrix.mingw }}
        shell: bash
        run: cmake --build build/release --target yuzu yuzu-cmd --parallel

      - name: Build MinGW PGO
        if: matrix.mingw
        shell: msys2 {0}
        run: cmake --build build/release --target yuzu yuzu-cmd --parallel

      # A self-contained AppImage: linuxdeploy bundles every library the two programs need except
      # the base system ones (glibc, X11/Wayland client libraries, the GPU driver and Vulkan loader),
      # and its Qt plugin adds the Qt libraries and platform plugins. Runs on glibc 2.39+ systems.
      - name: Package Linux AppImage
        if: startsWith(matrix.platform, 'linux')
        shell: bash
        run: |
          set -euo pipefail
          test -x build/release/bin/eglantine
          test -x build/release/bin/eden-cli
          # Libraries Qt's xcb platform plugin needs, so linuxdeploy can resolve and bundle them.
          sudo apt-get install -y --no-install-recommends libxcb-cursor0 libxcb-icccm4 libxcb-image0 \
            libxcb-keysyms1 libxcb-randr0 libxcb-render-util0 libxcb-shape0 libxcb-xinerama0 libxcb-xkb1
          tools="$RUNNER_TEMP/linuxdeploy"
          mkdir -p "$tools"
          curl -fsSL -o "$tools/linuxdeploy-x86_64.AppImage" \
            https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
          curl -fsSL -o "$tools/linuxdeploy-plugin-qt-x86_64.AppImage" \
            https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
          chmod +x "$tools"/*.AppImage
          # The desktop file names its icon dev.eglantine.eglantine.
          icon="$RUNNER_TEMP/dev.eglantine.eglantine.png"
          cp dist/Eglantine.png "$icon"
          export APPIMAGE_EXTRACT_AND_RUN=1
          export QMAKE="$QT_ROOT_DIR/bin/qmake"
          export LDAI_OUTPUT="eglantine-${GITHUB_SHA}-${{ matrix.platform }}.AppImage"
          export OUTPUT="$LDAI_OUTPUT"
          "$tools/linuxdeploy-x86_64.AppImage" --appdir AppDir \
            --executable build/release/bin/eglantine \
            --executable build/release/bin/eden-cli \
            --desktop-file dist/dev.eden_emu.eden.desktop \
            --icon-file "$icon" \
            --plugin qt \
            --output appimage
          test -s "$LDAI_OUTPUT"
          ls -la "$LDAI_OUTPUT"

      - name: Package Windows binary
        if: matrix.platform == 'windows-x86_64'
        shell: pwsh
        run: |
          foreach ($exe in 'eglantine.exe', 'eden-cli.exe') {
            if (-not (Test-Path "build/release/bin/$exe")) {
              throw "build/release/bin/$exe was not produced"
            }
          }
          windeployqt --release --no-translations build/release/bin/eglantine.exe

      # A dynamic MinGW build is not portable on its own: windeployqt6 brings the Qt libraries and
      # plugins, then every non-system DLL the binaries and those plugins pull in gets copied next to
      # them (docs/Caveats.md#msys2).
      - name: Package MinGW binary
        if: matrix.mingw
        shell: msys2 {0}
        run: |
          set -euo pipefail
          export PATH="/ucrt64/bin:$PATH"
          cd build/release/bin
          test -f eglantine.exe
          test -f eden-cli.exe
          windeployqt6 --no-translations --no-compiler-runtime --no-opengl-sw \
            --no-system-dxc-compiler --no-system-d3d-compiler eglantine.exe
          deps() {
            objdump -p "$1" | awk '/DLL Name:/ {print $3}' | while read -r dll; do
              [ -z "$dll" ] && continue
              source=$(command -v "$dll" 2>/dev/null || true)
              [ -z "$source" ] && continue
              # The system DLLs ship with Windows, so they never need bundling.
              case "$source" in
                *System32* | *SysWOW64*) continue ;;
              esac
              if [ ! -f "$dll" ]; then
                cp "$source" "$dll"
                deps "$source"
              fi
            done
          }
          for exe in eglantine.exe eden-cli.exe; do
            deps "$exe"
          done
          find . -name '*.dll' | while read -r dll; do
            deps "$dll"
          done

      # The artifact is the bin folder itself: GitHub zips artifacts on download, and uploading a
      # zip gave a zip inside a zip. The release job zips it once for the release.
      - name: Upload Windows binary
        if: matrix.platform == 'windows-x86_64'
        uses: actions/upload-artifact@v4
        with:
          name: eglantine-${{ matrix.platform }}-${{ github.sha }}
          path: build/release/bin/
          if-no-files-found: error
          retention-days: 7

      - name: Upload MinGW binary
        if: matrix.mingw
        uses: actions/upload-artifact@v4
        with:
          name: eglantine-${{ matrix.platform }}-${{ github.sha }}
          path: build/release/bin/
          if-no-files-found: error
          retention-days: 7

      - name: Upload Linux binary
        if: startsWith(matrix.platform, 'linux')
        uses: actions/upload-artifact@v4
        with:
          name: eglantine-${{ matrix.platform }}-${{ github.sha }}
          path: eglantine-${{ github.sha }}-${{ matrix.platform }}.AppImage
          if-no-files-found: error
          compression-level: 0
          retention-days: 7

  # Publishes every binary as a GitHub pre-release once every platform built: on pushes to nx2
  # and nx2-experimental, and on manual runs unless "Publish the binaries as a GitHub release" is
  # unticked.
  release:
    name: Publish release
    needs: build
    if: github.event_name == 'push' || inputs.publish_release
    runs-on: ubuntu-24.04
    permissions:
      contents: write
    steps:
      - name: Download binaries
        uses: actions/download-artifact@v4
        with:
          pattern: eglantine-*-${{ github.sha }}
          path: artifacts

      - name: Package release files
        shell: bash
        run: |
          set -euo pipefail
          mkdir dist
          for artifact in artifacts/*/; do
            name=$(basename "$artifact")
            if compgen -G "$artifact*.AppImage" > /dev/null; then
              cp "$artifact"/*.AppImage dist/
            else
              (cd "$artifact" && zip -qr "${GITHUB_WORKSPACE}/dist/${name}.zip" .)
            fi
          done

      - name: Create release
        shell: bash
        env:
          GH_TOKEN: ${{ github.token }}
        run: |
          ls -la dist
          gh release create "build-${GITHUB_RUN_NUMBER}" dist/* \
            --repo "${GITHUB_REPOSITORY}" \
            --target "${GITHUB_SHA}" \
            --prerelease \
            --title "Eglantine ${GITHUB_REF_NAME} build ${GITHUB_RUN_NUMBER} (${GITHUB_SHA::7})" \
            --notes "Automatic build of ${GITHUB_REF_NAME} at ${GITHUB_SHA}.

          Windows: extract the zip and run eglantine.exe, or eden-cli.exe from a terminal.
          Linux: make the AppImage executable (chmod +x) and run it; it bundles its libraries and needs glibc 2.39 or newer (Ubuntu 24.04, Fedora 40, Debian 13, Arch).
          The -pgo builds are the same programs compiled with profile-guided optimization (clang plus Eden's profile); prefer them when your CPU supports it. The Windows PGO build is a MinGW build, so it carries its own DLLs and needs no Visual C++ redistributable."