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path: root/src/audio_core/audio_render_manager.cpp
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later

// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include "audio_core/audio_render_manager.h"
#include "audio_core/common/audio_renderer_parameter.h"
#include "audio_core/common/feature_support.h"
#include "core/core.h"

namespace AudioCore::Renderer {

Manager::Manager(Core::System& system_)
    : system{system_}
    , system_manager{std::make_unique<SystemManager>(system)}
{
    std::iota(session_ids.begin(), session_ids.end(), 0);
}

Manager::~Manager() {
    Stop();
}

void Manager::Stop() {
    system_manager->Stop();
}

SystemManager& Manager::GetSystemManager() {
    return *system_manager;
}

Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params,
                                  u64& out_count) const {
    if (!CheckValidRevision(params.revision)) {
        LOG_ERROR(Service_Audio, "Audio renderer revision {:#x} ({}) is newer than {}",
                  params.revision, GetRevisionNum(params.revision), MaxAcceptedRevision);
        return Service::Audio::ResultInvalidRevision;
    }

    out_count = System::GetWorkBufferSize(params);

    return ResultSuccess;
}

s32 Manager::GetSessionId() {
    std::scoped_lock l{session_lock};
    ASSERT(session_count <= session_ids.size());
    auto const session_id = session_ids[session_count];
    if (session_id >= 0) {
        session_ids[session_count] = -1;
        session_count++;
    }
    return session_id;
}

void Manager::ReleaseSessionId(const s32 session_id) {
    std::scoped_lock l{session_lock};
    session_ids[--session_count] = session_id;
}

u32 Manager::GetSessionCount() const {
    std::scoped_lock l{session_lock};
    return session_count;
}

bool Manager::AddSystem(System& system_) {
    return system_manager->Add(system_);
}

bool Manager::RemoveSystem(System& system_) {
    return system_manager->Remove(system_);
}

} // namespace AudioCore::Renderer