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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include <vector>
#include "common/heap_tracker.h"
#include "common/logging/log.h"
namespace Common {
namespace {
s64 GetMaxPermissibleResidentMapCount() {
// Default value.
s64 value = 65530;
// Try to read how many mappings we can make.
std::ifstream s("/proc/sys/vm/max_map_count");
s >> value;
// Print, for debug.
LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
// Allow 20000 maps for other code and to account for split inaccuracy.
return std::max<s64>(value - 20000, 0);
}
} // namespace
HeapTracker::HeapTracker(Common::HostMemory& buffer)
: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perm, bool is_separate_heap) {
bool rebuild_required = false;
// When mapping other memory, map pages immediately.
if (!is_separate_heap) {
m_buffer.Map(virtual_offset, host_offset, length, perm, false);
return;
}
{
// We are mapping part of a separate heap and insert into mappings.
std::scoped_lock lk{m_lock};
m_map_count++;
const auto it = m_mappings.insert_or_assign(virtual_offset, SeparateHeapMap{
.paddr = host_offset,
.size = length,
.tick = m_tick++,
.perm = perm,
.is_resident = false,
});
// Update tick before possible rebuild.
it.first->second.tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count >= m_max_resident_map_count)
rebuild_required = true;
// Map the area.
m_buffer.Map(it.first->first, it.first->second.paddr, it.first->second.size, it.first->second.perm, false);
// This map is now resident.
it.first->second.is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it.first);
}
// A rebuild was required, so perform it now.
if (rebuild_required)
this->RebuildSeparateHeapAddressSpace();
}
void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_heap) {
// If this is a separate heap...
if (is_separate_heap) {
std::scoped_lock lk{m_lock};
// Split at the boundaries of the region we are removing.
this->SplitHeapMapLocked(virtual_offset);
this->SplitHeapMapLocked(virtual_offset + size);
// Erase all mappings in range.
auto it = m_mappings.find(virtual_offset);
while (it != m_mappings.end() && it->first < virtual_offset + size) {
// If resident, erase from resident map.
if (it->second.is_resident) {
ASSERT(--m_resident_map_count >= 0);
m_resident_mappings.erase(m_resident_mappings.find(it->first));
}
// Erase from map.
ASSERT(--m_map_count >= 0);
it = m_mappings.erase(it);
}
}
// Unmap pages.
m_buffer.Unmap(virtual_offset, size, false);
}
void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission perm) {
// Ensure no rebuild occurs while reprotecting.
std::shared_lock lk{m_rebuild_lock};
// Split at the boundaries of the region we are reprotecting.
this->SplitHeapMap(virtual_offset, size);
// Declare tracking variables.
const VAddr end = virtual_offset + size;
VAddr cur = virtual_offset;
while (cur < end) {
VAddr next = cur;
bool should_protect = false;
{
std::scoped_lock lk2{m_lock};
// Try to get the next mapping corresponding to this address.
const auto it = m_mappings.find(next);
if (it == m_mappings.end()) {
// There are no separate heap mappings remaining.
next = end;
should_protect = true;
} else if (it->first == cur) {
// We are in range.
// Update permission bits.
it->second.perm = perm;
// Determine next address and whether we should protect.
next = cur + it->second.size;
should_protect = it->second.is_resident;
} else /* if (it->vaddr > cur) */ {
// We weren't in range, but there is a block coming up that will be.
next = it->first;
should_protect = true;
}
}
// Clamp to end.
next = std::min(next, end);
// Reprotect, if we need to.
if (should_protect)
m_buffer.Protect(cur, next - cur, perm);
// Advance.
cur = next;
}
}
void HeapTracker::RebuildSeparateHeapAddressSpace() {
std::scoped_lock lk{m_rebuild_lock, m_lock};
ASSERT(!m_resident_mappings.empty());
// Dump half of the mappings.
// Despite being worse in theory, this has proven to be better in practice than more
// regularly dumping a smaller amount, because it significantly reduces average case
// lock contention.
std::size_t const desired_count = std::min(m_resident_map_count, m_max_resident_map_count) / 2;
std::size_t const evict_count = m_resident_map_count - desired_count;
auto it = m_resident_mappings.begin();
for (std::size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
// Unmark and unmap.
it->second.is_resident = false;
m_buffer.Unmap(it->first, it->second.size, false);
// Advance.
ASSERT(--m_resident_map_count >= 0);
it = m_resident_mappings.erase(it);
}
}
void HeapTracker::SplitHeapMap(VAddr offset, size_t size) {
std::scoped_lock lk{m_lock};
this->SplitHeapMapLocked(offset);
this->SplitHeapMapLocked(offset + size);
}
void HeapTracker::SplitHeapMapLocked(VAddr offset) {
auto it = this->GetNearestHeapMapLocked(offset);
if (it != m_mappings.end() && it->first != offset) {
// Adjust left iterator
auto const orig_size = it->second.size;
auto const left_size = offset - it->first;
it->second.size = left_size;
// Insert the new right map.
auto const right = SeparateHeapMap{
.paddr = it->second.paddr + left_size,
.size = orig_size - left_size,
.tick = it->second.tick,
.perm = it->second.perm,
.is_resident = it->second.is_resident,
};
m_map_count++;
auto rit = m_mappings.insert_or_assign(it->first + left_size, right);
if (rit.first->second.is_resident) {
m_resident_map_count++;
m_resident_mappings.insert(*rit.first);
}
}
}
} // namespace Common
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