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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <condition_variable>
#include <mutex>
#include <optional>
#include <stop_token>
#include <thread>
#include "core/core.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
namespace Kernel::Svc {
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
Result OutputDebugString(Core::System& system, u64 address, u64 len) {
R_SUCCEED_IF(len == 0);
std::string msg_buffer(len, 0);
GetCurrentMemory(system.Kernel()).ReadBlock(address, msg_buffer.data(), len);
LOG_INFO(Debug_Emulated, "{}", msg_buffer);
R_SUCCEED();
}
Result OutputDebugString64(Core::System& system, uint64_t debug_str, uint64_t len) {
R_RETURN(OutputDebugString(system, debug_str, len));
}
Result OutputDebugString64From32(Core::System& system, uint32_t debug_str, uint32_t len) {
R_RETURN(OutputDebugString(system, debug_str, len));
}
} // namespace Kernel::Svc
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