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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include "core/core.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/apm_interface.h"
#include "core/hle/service/server_manager.h"

namespace Service::APM {

Module::Module() = default;
Module::~Module() = default;

void LoopProcess(Core::System& system) {
    auto module = std::make_shared<Module>();
    auto server_manager = std::make_unique<ServerManager>(system);

    server_manager->RegisterNamedService("apm", std::make_shared<APM>(system, module, system.GetAPMController(), "apm"));
    server_manager->RegisterNamedService("apm:am", std::make_shared<APM>(system, module, system.GetAPMController(), "apm:am"));
    // Removed on [+8.0.0] but kept for compatibility
    server_manager->RegisterNamedService("apm:p", std::make_shared<APM>(system, module, system.GetAPMController(), "apm:p"));
    server_manager->RegisterNamedService("apm:sys", std::make_shared<APM_Sys>(system, system.GetAPMController()));
    ServerManager::RunServer(std::move(server_manager));
}

} // namespace Service::APM