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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_core.h"
#include "common/string_util.h"
#include "core/hle/service/audio/audio_device.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::Audio {
using namespace AudioCore::Renderer;
IAudioDevice::IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision,
u32 device_num)
: ServiceFramework{system_, "IAudioDevice"}, service_context{system_, "IAudioDevice"},
impl{std::make_unique<AudioDevice>(system_, applet_resource_user_id, revision)},
event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))},
notification_event{service_context.CreateEvent(
fmt::format("IAudioDeviceNotification-{}", device_num))} {
static const FunctionInfo functions[] = {
{0, D<&IAudioDevice::ListAudioDeviceName>, "ListAudioDeviceName"},
{1, D<&IAudioDevice::SetAudioDeviceOutputVolume>, "SetAudioDeviceOutputVolume"},
{2, D<&IAudioDevice::GetAudioDeviceOutputVolume>, "GetAudioDeviceOutputVolume"},
{3, D<&IAudioDevice::GetActiveAudioDeviceName>, "GetActiveAudioDeviceName"},
{4, D<&IAudioDevice::QueryAudioDeviceSystemEvent>, "QueryAudioDeviceSystemEvent"},
{5, D<&IAudioDevice::GetActiveChannelCount>, "GetActiveChannelCount"},
{6, D<&IAudioDevice::ListAudioDeviceNameAuto>, "ListAudioDeviceNameAuto"},
{7, D<&IAudioDevice::SetAudioDeviceOutputVolumeAuto>, "SetAudioDeviceOutputVolumeAuto"},
{8, D<&IAudioDevice::GetAudioDeviceOutputVolumeAuto>, "GetAudioDeviceOutputVolumeAuto"},
{9, &IAudioDevice::StubReplyZeroed, "Unknown9"},
{10, D<&IAudioDevice::GetActiveAudioDeviceNameAuto>, "GetActiveAudioDeviceNameAuto"},
{11, D<&IAudioDevice::QueryAudioDeviceInputEvent>, "QueryAudioDeviceInputEvent"},
{12, D<&IAudioDevice::QueryAudioDeviceOutputEvent>, "QueryAudioDeviceOutputEvent"},
{13, D<&IAudioDevice::GetActiveAudioDeviceName>, "GetActiveAudioOutputDeviceName"},
{14, D<&IAudioDevice::ListAudioOutputDeviceName>, "ListAudioOutputDeviceName"},
{15, D<&IAudioDevice::AcquireAudioDeviceNotification>, "AcquireAudioInputDeviceNotification"}, //17.0.0+
{16, D<&IAudioDevice::ReleaseAudioDeviceNotification>, "ReleaseAudioInputDeviceNotification"}, //17.0.0+
{17, D<&IAudioDevice::AcquireAudioDeviceNotification>, "AcquireAudioOutputDeviceNotification"}, //17.0.0+
{18, D<&IAudioDevice::ReleaseAudioDeviceNotification>, "ReleaseAudioOutputDeviceNotification"}, //17.0.0+
{19, D<&IAudioDevice::SetAudioDeviceOutputVolumeAutoTuneEnabled>, "SetAudioDeviceOutputVolumeAutoTuneEnabled"}, //18.0.0+
{20, D<&IAudioDevice::IsAudioDeviceOutputVolumeAutoTuneEnabled>, "IsAudioDeviceOutputVolumeAutoTuneEnabled"}, //18.0.0+
{21, &IAudioDevice::StubReplyZeroed, "IsActiveOutputDeviceEstimatedLowLatency"} //21.0.0+
};
RegisterHandlers(functions);
event->Signal(system.Kernel());
}
IAudioDevice::~IAudioDevice() {
service_context.CloseEvent(notification_event);
service_context.CloseEvent(event);
}
Result IAudioDevice::ListAudioDeviceName(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names, Out<s32> out_count) {
R_RETURN(this->ListAudioDeviceNameAuto(out_names, out_count));
}
Result IAudioDevice::SetAudioDeviceOutputVolume(
InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> name, f32 volume) {
R_RETURN(this->SetAudioDeviceOutputVolumeAuto(name, volume));
}
Result IAudioDevice::GetAudioDeviceOutputVolume(
Out<f32> out_volume, InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> name) {
R_RETURN(this->GetAudioDeviceOutputVolumeAuto(out_volume, name));
}
Result IAudioDevice::GetActiveAudioDeviceName(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_name) {
R_RETURN(this->GetActiveAudioDeviceNameAuto(out_name));
}
Result IAudioDevice::ListAudioDeviceNameAuto(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> out_names,
Out<s32> out_count) {
*out_count = impl->ListAudioDeviceName(out_names);
std::string out{};
for (s32 i = 0; i < *out_count; i++) {
std::string a{};
u32 j = 0;
while (out_names[i].name[j] != '\0') {
a += out_names[i].name[j];
j++;
}
out += "\n\t" + a;
}
LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
R_SUCCEED();
}
Result IAudioDevice::SetAudioDeviceOutputVolumeAuto(
InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> name, f32 volume) {
R_UNLESS(!name.empty(), Audio::ResultInsufficientBuffer);
const std::string device_name = Common::StringFromBuffer(name[0].name);
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", device_name, volume);
if (device_name == "AudioTvOutput") {
impl->SetDeviceVolumes(volume);
}
R_SUCCEED();
}
Result IAudioDevice::GetAudioDeviceOutputVolumeAuto(
Out<f32> out_volume, InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> name) {
R_UNLESS(!name.empty(), Audio::ResultInsufficientBuffer);
const std::string device_name = Common::StringFromBuffer(name[0].name);
LOG_DEBUG(Service_Audio, "called. Name={}", device_name);
*out_volume = 1.0f;
if (device_name == "AudioTvOutput") {
*out_volume = impl->GetDeviceVolume(device_name);
}
R_SUCCEED();
}
Result IAudioDevice::GetActiveAudioDeviceNameAuto(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> out_name) {
R_UNLESS(!out_name.empty(), Audio::ResultInsufficientBuffer);
out_name[0] = AudioDevice::AudioDeviceName("AudioTvOutput");
LOG_DEBUG(Service_Audio, "(STUBBED) called");
R_SUCCEED();
}
Result IAudioDevice::QueryAudioDeviceSystemEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
event->Signal(system.Kernel());
*out_event = &event->GetReadableEvent();
R_SUCCEED();
}
Result IAudioDevice::QueryAudioDeviceInputEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
*out_event = &event->GetReadableEvent();
R_SUCCEED();
}
Result IAudioDevice::QueryAudioDeviceOutputEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_Audio, "called");
*out_event = &event->GetReadableEvent();
R_SUCCEED();
}
// 15/17(u64): an event that fires when the input/output device set changes, which it never
// does here. Switch 2 titles (Kirby Air Riders, Switch Sports) ask for it; the auto stub
// replied without a handle.
Result IAudioDevice::AcquireAudioDeviceNotification(OutCopyHandle<Kernel::KReadableEvent> out_event,
u64 unknown) {
LOG_DEBUG(Service_Audio, "called, unknown={:#x}", unknown);
*out_event = ¬ification_event->GetReadableEvent();
R_SUCCEED();
}
Result IAudioDevice::ReleaseAudioDeviceNotification(u64 unknown) {
LOG_DEBUG(Service_Audio, "called, unknown={:#x}", unknown);
R_SUCCEED();
}
Result IAudioDevice::GetActiveChannelCount(Out<u32> out_active_channel_count) {
*out_active_channel_count = system.AudioCore().GetOutputSink().GetSystemChannels();
LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", *out_active_channel_count);
R_SUCCEED();
}
Result IAudioDevice::ListAudioOutputDeviceName(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names, Out<s32> out_count) {
*out_count = impl->ListAudioOutputDeviceName(out_names);
std::string out{};
for (s32 i = 0; i < *out_count; i++) {
std::string a{};
u32 j = 0;
while (out_names[i].name[j] != '\0') {
a += out_names[i].name[j];
j++;
}
out += "\n\t" + a;
}
LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
R_SUCCEED();
}
Result IAudioDevice::SetAudioDeviceOutputVolumeAutoTuneEnabled(bool enabled) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
R_SUCCEED();
}
Result IAudioDevice::IsAudioDeviceOutputVolumeAutoTuneEnabled(Out<bool> out_enabled) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
*out_enabled = false;
R_SUCCEED();
}
} // namespace Service::Audio
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