blob: d16f1830a6337d5427b06f105f80eaaa36c84a74 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <atomic>
#include <common/socket_types.h>
#include <mutex>
namespace Network {
struct EmuNetState {
static EmuNetState& Get();
EmuNetState(const EmuNetState&) = delete;
EmuNetState& operator=(const EmuNetState&) = delete;
EmuNetState(EmuNetState&&) = delete;
EmuNetState& operator=(EmuNetState&&) = delete;
std::atomic<bool> wifi_enabled{true};
std::atomic<bool> ethernet_enabled{true};
std::mutex mtx;
bool connected = false;
bool via_wifi = false;
char ssid[20] = {};
u8 bars = 0;
bool secure = false;
IPv4Address ip{}, mask{}, gw{};
private:
EmuNetState() = default;
};
void RefreshFromHost();
u8 QualityToBars(u8 quality);
} // namespace Network
|