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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// While technically available on al *NIX platforms, Linux is only available
// as the primary target of libgamemode.so - so warnings are suppressed
#ifdef __unix__
#include <gamemode_client.h>
#endif
#include "qt_common/gamemode.h"
#include "common/logging/log.h"
#include "qt_common/config/uisettings.h"
namespace Common::FeralGamemode {
/// @brief Start the gamemode client
void Start() noexcept {
if (UISettings::values.enable_gamemode) {
#ifdef __unix__
if (gamemode_request_start() < 0) {
#ifdef __linux__
LOG_WARNING(Frontend, "{}", gamemode_error_string());
#else
LOG_INFO(Frontend, "{}", gamemode_error_string());
#endif
} else {
LOG_INFO(Frontend, "Done");
}
#endif
}
}
/// @brief Stop the gmemode client
void Stop() noexcept {
if (UISettings::values.enable_gamemode) {
#ifdef __unix__
if (gamemode_request_end() < 0) {
#ifdef __linux__
LOG_WARNING(Frontend, "{}", gamemode_error_string());
#else
LOG_INFO(Frontend, "{}", gamemode_error_string());
#endif
} else {
LOG_INFO(Frontend, "Done");
}
#endif
}
}
} // namespace Common::Linux
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