blob: 34172cfee22cf28255d34b15bb2594849a5afee6 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
|
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_types.h"
namespace Shader {
enum class Stage : u32 {
VertexB,
TessellationControl,
TessellationEval,
Geometry,
Fragment,
Compute,
VertexA,
// Switch 2 (NVN) task and mesh programs, bound in the vertex and tessellation slots while
// SET_MESH_CONTROL is enabled.
Task,
Mesh,
};
constexpr u32 MaxStageTypes = 6;
[[nodiscard]] constexpr Stage StageFromIndex(size_t index) noexcept {
return static_cast<Stage>(static_cast<size_t>(Stage::VertexB) + index);
}
} // namespace Shader
|