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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_types.h"
namespace Tegra::Host1x {
class Host1x;
class Nvdec;
class Control {
public:
enum class Method : u32 {
WaitSyncpt = 0x8,
LoadSyncptPayload32 = 0x4e,
WaitSyncpt32 = 0x50,
};
/// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(Host1x& host1x, Method method, u32 argument);
/// For Host1x, execute is waiting on a syncpoint previously written into the state
void Execute(Host1x& host1x, u32 data);
u32 syncpoint_value{};
};
} // namespace Tegra::Host1x
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