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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <vector>
#include <variant>
#include "common/common_types.h"
#include "video_core/cdma_pusher.h"
#include "video_core/host1x/codecs/decoder.h"
#include "video_core/host1x/codecs/h264.h"
#include "video_core/host1x/codecs/vp8.h"
#include "video_core/host1x/codecs/vp9.h"
namespace Tegra {
namespace Host1x {
class Host1x;
class FrameQueue;
class Nvdec final : public CDmaPusher {
public:
explicit Nvdec(Host1x& host1x, s32 id, u32 syncpt);
~Nvdec();
/// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(u32 method, u32 arg) override;
u32 GetSyncpoint() const {
return syncpoint;
}
private:
/// Create the decoder when the codec id is set
void CreateDecoder(NvdecCommon::VideoCodec codec);
/// Invoke codec to decode a frame
void Execute();
NvdecCommon::NvdecRegisters regs{};
std::variant<
Decoders::H264,
Decoders::VP8,
Decoders::VP9,
std::monostate
> decoder = std::monostate{};
s32 id;
u32 syncpoint;
};
} // namespace Host1x
} // namespace Tegra
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