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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 lsfg-vk
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/present/lsfg_common.h"
namespace Vulkan {
class Device;
class LsfgShaders;
constexpr size_t LSFG_ALPHA_STAGES = 4;
class LsfgAlphaPasses {
public:
LsfgAlphaPasses() = default;
LsfgAlphaPasses(const Device& device, const LsfgShaders& shaders);
[[nodiscard]] const LsfgPass& Get(size_t stage) const {
return passes[stage];
}
private:
std::array<LsfgPass, LSFG_ALPHA_STAGES> passes;
};
class LsfgAlpha {
public:
LsfgAlpha() = default;
LsfgAlpha(const Device& device, MemoryAllocator& memory_allocator,
const LsfgAlphaPasses& passes_, LsfgResources& resources,
vk::DescriptorPool& descriptor_pool, LsfgImage& input);
void PushBarriers(LsfgBarriers& barriers, u64 frame_count, size_t stage);
void DispatchStage(vk::CommandBuffer cmdbuf, u64 frame_count, size_t stage);
[[nodiscard]] LsfgImageHistory& Outputs() {
return out_images;
}
private:
const LsfgAlphaPasses* passes{};
LsfgImage* input{};
std::array<VkDescriptorSet, LSFG_ALPHA_STAGES - 1> descriptor_sets{};
std::array<VkDescriptorSet, LSFG_HISTORY_SLOTS> last_descriptor_sets{};
vk::DescriptorSets owned_sets;
LsfgImage temp1;
LsfgImage temp2;
LsfgImagePair temp3;
LsfgImageHistory out_images;
};
} // namespace Vulkan
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