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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <fmt/ranges.h>
#include "video_core/surface.h"
#include "video_core/texture_cache/types.h"
template <>
struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::string_view> {
template <typename FormatContext>
auto format(VideoCore::Surface::PixelFormat format, FormatContext& ctx) const {
using VideoCore::Surface::PixelFormat;
const string_view name = [format] {
switch (format) {
#define PIXEL_FORMAT_ELEM(NAME, ...) case PixelFormat::NAME: return #NAME;
PIXEL_FORMAT_LIST
#undef PIXEL_FORMAT_ELEM
case PixelFormat::MaxDepthStencilFormat:
case PixelFormat::Invalid:
return "Invalid";
}
return "Invalid";
}();
return formatter<string_view>::format(name, ctx);
}
};
template <>
struct fmt::formatter<VideoCommon::ImageType> : fmt::formatter<fmt::string_view> {
template <typename FormatContext>
auto format(VideoCommon::ImageType type, FormatContext& ctx) const {
const string_view name = [type] {
using VideoCommon::ImageType;
switch (type) {
case ImageType::e1D:
return "1D";
case ImageType::e2D:
return "2D";
case ImageType::e3D:
return "3D";
case ImageType::Linear:
return "Linear";
case ImageType::Buffer:
return "Buffer";
}
return "Invalid";
}();
return formatter<string_view>::format(name, ctx);
}
};
template <>
struct fmt::formatter<VideoCommon::Extent3D> {
constexpr auto parse(fmt::format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const VideoCommon::Extent3D& extent, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{{{}, {}, {}}}", extent.width, extent.height,
extent.depth);
}
};
namespace VideoCommon {
struct ImageBase;
struct ImageViewBase;
struct RenderTargets;
[[nodiscard]] std::string Name(const ImageBase& image);
[[nodiscard]] std::string Name(const ImageViewBase& image_view, GPUVAddr addr);
[[nodiscard]] std::string Name(const RenderTargets& render_targets);
} // namespace VideoCommon
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