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path: root/tools/maxwell-spirv/spirv_recompiler_impl.cpp
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later

#include <cstdlib>
#include <sys/stat.h>
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate_program.h"
#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/object_pool.h"
#include "shader_recompiler/profile.h"
#include "shader_recompiler/runtime_info.h"

#include "../maxwell-disas/file_environment.h"

int SpirvShaderRecompilerImpl(int argc, char *argv[]) {
    if (argc != 2) {
        printf("usage: %s [input file] [-n]\n"
            "RAW SPIRV CODE WILL BE SENT TO STDOUT!\n", argv[0]);
        return EXIT_FAILURE;
    }

    size_t cfg_offset = 0;

    Shader::ObjectPool<Shader::IR::Inst> inst_pool;
    Shader::ObjectPool<Shader::IR::Block> block_pool;
    Shader::ObjectPool<Shader::Maxwell::Flow::Block> cfg_blocks;
    FileEnvironment env;

    FILE *fp = fopen(argv[1], "rb");
    if (fp != NULL) {
        struct stat st;
        fstat(fileno(fp), &st);
        auto const words = (st.st_size / sizeof(u64));
        env.code.resize(words + 1);
        fread(env.code.data(), sizeof(u64), words, fp);
        fclose(fp);
    }

    env.read_highest = env.read_lowest + env.code.size() * sizeof(u64);

    Shader::Maxwell::Flow::CFG cfg(env, cfg_blocks, cfg_offset);

    Shader::HostTranslateInfo host_info;
    host_info.support_float64 = true;
    host_info.support_float16 = true;
    host_info.support_int64 = true;
    host_info.needs_demote_reorder = true;
    host_info.support_snorm_render_buffer = true;
    host_info.support_viewport_index_layer = true;
    host_info.support_geometry_shader_passthrough = true;
    host_info.support_conditional_barrier = true;
    host_info.min_ssbo_alignment = 0;
    host_info.ApplyDescriptorLimitPolicy();
    auto program = Shader::Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg, host_info);

    // IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
    //                              Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info)
    // std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
    //                            IR::Program& program, Bindings& bindings, bool optimize)
    Shader::Profile profile{};
    Shader::RuntimeInfo runtime_info;
    auto const spirv_pgm = Shader::Backend::SPIRV::EmitSPIRV(profile, program, true);
    fwrite(spirv_pgm.data(), sizeof(u64), spirv_pgm.size(), stdout);

    return EXIT_SUCCESS;
}