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authorcrueter <crueter@eden-emu.dev>2026-02-02 19:00:44 +0100
committercrueter <crueter@eden-emu.dev>2026-02-02 19:00:44 +0100
commit33067af2832e1b6b19b1003824671e6015c03289 (patch)
tree127061b92f206482c5c769be408b54e3e9367730
parentd0a054270eb0bb002654d5204a394f5482488763 (diff)
[settings] Disable GPU logging by default (#3455)
Why was this enabled? Signed-off-by: crueter <crueter@eden-emu.dev> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3455 Reviewed-by: DraVee <dravee@eden-emu.dev>
-rw-r--r--shell.nix2
-rw-r--r--src/android/app/src/main/res/values/strings.xml2
-rw-r--r--src/common/settings.h2
3 files changed, 2 insertions, 4 deletions
diff --git a/shell.nix b/shell.nix
index 3c91286738..d835b43ed1 100644
--- a/shell.nix
+++ b/shell.nix
@@ -20,4 +20,4 @@ pkgs.mkShellNoCC {
# optional components
discord-rpc gamemode
];
-} \ No newline at end of file
+}
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml
index ff8b1e3c72..18cee9b331 100644
--- a/src/android/app/src/main/res/values/strings.xml
+++ b/src/android/app/src/main/res/values/strings.xml
@@ -556,13 +556,11 @@
<string name="flush_by_line_description">Flushes debugging logs on each line written, making debugging easier in cases of crashing or freezing.</string>
<!-- GPU Logging strings -->
- <string name="gpu_logging">GPU Logging</string>
<string name="gpu_logging_header">GPU Logging</string>
<string name="gpu_logging_enabled">Enable GPU Logging</string>
<string name="gpu_logging_enabled_description">Log GPU operations to eden_gpu.log for debugging Adreno drivers</string>
<string name="gpu_log_level">Log Level</string>
<string name="gpu_log_level_description">Detail level for GPU logs (higher = more detail, more overhead)</string>
- <string name="gpu_logging_features">Logging Features</string>
<string name="gpu_log_vulkan_calls">Log Vulkan API Calls</string>
<string name="gpu_log_vulkan_calls_description">Track all Vulkan API calls in ring buffer</string>
<string name="gpu_log_shader_dumps">Dump Shaders</string>
diff --git a/src/common/settings.h b/src/common/settings.h
index 09c05a812a..878f65c973 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -739,7 +739,7 @@ struct Values {
Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Debugging};
// GPU Logging
- Setting<bool> gpu_logging_enabled{linkage, true, "gpu_logging_enabled", Category::Debugging};
+ Setting<bool> gpu_logging_enabled{linkage, false, "gpu_logging_enabled", Category::Debugging};
SwitchableSetting<GpuLogLevel> gpu_log_level{linkage, GpuLogLevel::Standard, "gpu_log_level",
Category::Debugging};
Setting<bool> gpu_log_vulkan_calls{linkage, true, "gpu_log_vulkan_calls", Category::Debugging};