diff options
| -rw-r--r-- | shell.nix | 2 | ||||
| -rw-r--r-- | src/android/app/src/main/res/values/strings.xml | 2 | ||||
| -rw-r--r-- | src/common/settings.h | 2 |
3 files changed, 2 insertions, 4 deletions
@@ -20,4 +20,4 @@ pkgs.mkShellNoCC { # optional components discord-rpc gamemode ]; -}
\ No newline at end of file +} diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index ff8b1e3c72..18cee9b331 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -556,13 +556,11 @@ <string name="flush_by_line_description">Flushes debugging logs on each line written, making debugging easier in cases of crashing or freezing.</string> <!-- GPU Logging strings --> - <string name="gpu_logging">GPU Logging</string> <string name="gpu_logging_header">GPU Logging</string> <string name="gpu_logging_enabled">Enable GPU Logging</string> <string name="gpu_logging_enabled_description">Log GPU operations to eden_gpu.log for debugging Adreno drivers</string> <string name="gpu_log_level">Log Level</string> <string name="gpu_log_level_description">Detail level for GPU logs (higher = more detail, more overhead)</string> - <string name="gpu_logging_features">Logging Features</string> <string name="gpu_log_vulkan_calls">Log Vulkan API Calls</string> <string name="gpu_log_vulkan_calls_description">Track all Vulkan API calls in ring buffer</string> <string name="gpu_log_shader_dumps">Dump Shaders</string> diff --git a/src/common/settings.h b/src/common/settings.h index 09c05a812a..878f65c973 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -739,7 +739,7 @@ struct Values { Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Debugging}; // GPU Logging - Setting<bool> gpu_logging_enabled{linkage, true, "gpu_logging_enabled", Category::Debugging}; + Setting<bool> gpu_logging_enabled{linkage, false, "gpu_logging_enabled", Category::Debugging}; SwitchableSetting<GpuLogLevel> gpu_log_level{linkage, GpuLogLevel::Standard, "gpu_log_level", Category::Debugging}; Setting<bool> gpu_log_vulkan_calls{linkage, true, "gpu_log_vulkan_calls", Category::Debugging}; |
