diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-05-24 01:38:19 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-05-24 01:38:19 +0200 |
| commit | 0c74a495f534078487ae5413a17d53ba84e70b8c (patch) | |
| tree | f22e17c74d70281b2badb3c336aa96f5d6dd296e /docs | |
| parent | c6afeb2bf83d026a3a84557789842bdfddae816b (diff) | |
[video_core/host_shaders] add Snapdragon GSRv1 fragment shaders (#3307)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3307
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/user/Graphics.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/docs/user/Graphics.md b/docs/user/Graphics.md index ad359b9049..4d3b1da3c7 100644 --- a/docs/user/Graphics.md +++ b/docs/user/Graphics.md @@ -44,6 +44,10 @@ Various graphical filters exist - each of them aimed at a specific target/image - **MMPX**: Nearest-neighbour filter aimed at providing higher pixel-art quality. - **Pros**: Offers decent pixel-art upscaling. - **Cons**: Only works for pixel-art. +- **SGSR**: Uses Snapdragon Studios Game Super Resolution to enhance image quality (similar to FSR, but for Adreno devices). + - **Pros**: Optimized for Adreno devices. + - **Cons**: Doesn't play nicely with non-Adreno devices. +- **SGSR Edge**: Almost the same pipeline as SGSR, but with improved edge detection. ### Anisotropy values |
