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| author | swurl <swurl@swurl.xyz> | 2025-05-31 02:33:02 -0400 |
|---|---|---|
| committer | swurl <swurl@swurl.xyz> | 2025-05-31 02:33:02 -0400 |
| commit | 6c655321e6b04b8648802e296bb5ca11d290ae68 (patch) | |
| tree | 5c906511e4a2910ce8b806bb9d763b524c28619e /externals/oboe/samples/RhythmGame/src/main/cpp/utils/UtilityFunctions.h | |
| parent | c0cceff365f754f8859f4c9a0362ebdba7ea388b (diff) | |
Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
Diffstat (limited to 'externals/oboe/samples/RhythmGame/src/main/cpp/utils/UtilityFunctions.h')
| -rw-r--r-- | externals/oboe/samples/RhythmGame/src/main/cpp/utils/UtilityFunctions.h | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/externals/oboe/samples/RhythmGame/src/main/cpp/utils/UtilityFunctions.h b/externals/oboe/samples/RhythmGame/src/main/cpp/utils/UtilityFunctions.h new file mode 100644 index 0000000000..659cd109b9 --- /dev/null +++ b/externals/oboe/samples/RhythmGame/src/main/cpp/utils/UtilityFunctions.h @@ -0,0 +1,42 @@ +/* + * Copyright 2018 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef RHYTHMGAME_UTILITYFUNCTIONS_H +#define RHYTHMGAME_UTILITYFUNCTIONS_H + +#include <stdint.h> + +constexpr int64_t kMillisecondsInSecond = 1000; +constexpr int64_t kNanosecondsInMillisecond = 1000000; + +enum class TapResult { + Early, + Late, + Success +}; + +int64_t nowUptimeMillis(); + +constexpr int64_t convertFramesToMillis(const int64_t frames, const int sampleRate){ + return static_cast<int64_t>((static_cast<double>(frames)/ sampleRate) * kMillisecondsInSecond); +} + +TapResult getTapResult(int64_t tapTimeInMillis, int64_t tapWindowInMillis); + +void renderEvent(TapResult r); + + +#endif //RHYTHMGAME_UTILITYFUNCTIONS_H |
