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authorlizzie <lizzie@eden-emu.dev>2025-09-09 20:47:49 +0200
committercrueter <crueter@eden-emu.dev>2025-09-09 20:47:49 +0200
commit9d2681ecc9565681db623fb71799e76381998512 (patch)
tree3133129860a1569a8be8e7e0c9c5985adbd992ca /src/audio_core/renderer/command/effect/reverb.cpp
parent428f136a754096e34c7bfec902684e2546a43ca4 (diff)
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/audio_core/renderer/command/effect/reverb.cpp')
-rw-r--r--src/audio_core/renderer/command/effect/reverb.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/audio_core/renderer/command/effect/reverb.cpp b/src/audio_core/renderer/command/effect/reverb.cpp
index 7f152a9629..67b893305a 100644
--- a/src/audio_core/renderer/command/effect/reverb.cpp
+++ b/src/audio_core/renderer/command/effect/reverb.cpp
@@ -94,7 +94,7 @@ static void UpdateReverbEffectParameter(const ReverbInfo::ParameterVersion2& par
for (u32 i = 0; i < ReverbInfo::MaxDelayTaps; i++) {
auto early_delay{
((pre_delay_time + EarlyDelayTimes[params.early_mode][i]) * sample_rate).to_int()};
- early_delay = std::min(early_delay, state.pre_delay_line.sample_count_max);
+ early_delay = (std::min)(early_delay, state.pre_delay_line.sample_count_max);
state.early_delay_times[i] = early_delay + 1;
state.early_gains[i] = Common::FixedPoint<50, 14>::from_base(params.early_gain) *
EarlyDelayGains[params.early_mode][i];
@@ -107,7 +107,7 @@ static void UpdateReverbEffectParameter(const ReverbInfo::ParameterVersion2& par
auto pre_time{
((pre_delay_time + EarlyDelayTimes[params.early_mode][10]) * sample_rate).to_int()};
- state.pre_delay_time = std::min(pre_time, state.pre_delay_line.sample_count_max);
+ state.pre_delay_time = (std::min)(pre_time, state.pre_delay_line.sample_count_max);
if (!unk_initialized) {
unk_value = cos((1280.0f / sample_rate).to_float());
@@ -117,13 +117,13 @@ static void UpdateReverbEffectParameter(const ReverbInfo::ParameterVersion2& par
for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) {
const auto fdn_delay{(FdnDelayTimes[params.late_mode][i] * sample_rate).to_int()};
state.fdn_delay_lines[i].sample_count =
- std::min(fdn_delay, state.fdn_delay_lines[i].sample_count_max);
+ (std::min)(fdn_delay, state.fdn_delay_lines[i].sample_count_max);
state.fdn_delay_lines[i].buffer_end =
&state.fdn_delay_lines[i].buffer[state.fdn_delay_lines[i].sample_count - 1];
const auto decay_delay{(DecayDelayTimes[params.late_mode][i] * sample_rate).to_int()};
state.decay_delay_lines[i].sample_count =
- std::min(decay_delay, state.decay_delay_lines[i].sample_count_max);
+ (std::min)(decay_delay, state.decay_delay_lines[i].sample_count_max);
state.decay_delay_lines[i].buffer_end =
&state.decay_delay_lines[i].buffer[state.decay_delay_lines[i].sample_count - 1];