diff options
| author | lizzie <lizzie@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
| commit | 9d2681ecc9565681db623fb71799e76381998512 (patch) | |
| tree | 3133129860a1569a8be8e7e0c9c5985adbd992ca /src/audio_core/renderer/command/effect/reverb.cpp | |
| parent | 428f136a754096e34c7bfec902684e2546a43ca4 (diff) | |
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/audio_core/renderer/command/effect/reverb.cpp')
| -rw-r--r-- | src/audio_core/renderer/command/effect/reverb.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/audio_core/renderer/command/effect/reverb.cpp b/src/audio_core/renderer/command/effect/reverb.cpp index 7f152a9629..67b893305a 100644 --- a/src/audio_core/renderer/command/effect/reverb.cpp +++ b/src/audio_core/renderer/command/effect/reverb.cpp @@ -94,7 +94,7 @@ static void UpdateReverbEffectParameter(const ReverbInfo::ParameterVersion2& par for (u32 i = 0; i < ReverbInfo::MaxDelayTaps; i++) { auto early_delay{ ((pre_delay_time + EarlyDelayTimes[params.early_mode][i]) * sample_rate).to_int()}; - early_delay = std::min(early_delay, state.pre_delay_line.sample_count_max); + early_delay = (std::min)(early_delay, state.pre_delay_line.sample_count_max); state.early_delay_times[i] = early_delay + 1; state.early_gains[i] = Common::FixedPoint<50, 14>::from_base(params.early_gain) * EarlyDelayGains[params.early_mode][i]; @@ -107,7 +107,7 @@ static void UpdateReverbEffectParameter(const ReverbInfo::ParameterVersion2& par auto pre_time{ ((pre_delay_time + EarlyDelayTimes[params.early_mode][10]) * sample_rate).to_int()}; - state.pre_delay_time = std::min(pre_time, state.pre_delay_line.sample_count_max); + state.pre_delay_time = (std::min)(pre_time, state.pre_delay_line.sample_count_max); if (!unk_initialized) { unk_value = cos((1280.0f / sample_rate).to_float()); @@ -117,13 +117,13 @@ static void UpdateReverbEffectParameter(const ReverbInfo::ParameterVersion2& par for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) { const auto fdn_delay{(FdnDelayTimes[params.late_mode][i] * sample_rate).to_int()}; state.fdn_delay_lines[i].sample_count = - std::min(fdn_delay, state.fdn_delay_lines[i].sample_count_max); + (std::min)(fdn_delay, state.fdn_delay_lines[i].sample_count_max); state.fdn_delay_lines[i].buffer_end = &state.fdn_delay_lines[i].buffer[state.fdn_delay_lines[i].sample_count - 1]; const auto decay_delay{(DecayDelayTimes[params.late_mode][i] * sample_rate).to_int()}; state.decay_delay_lines[i].sample_count = - std::min(decay_delay, state.decay_delay_lines[i].sample_count_max); + (std::min)(decay_delay, state.decay_delay_lines[i].sample_count_max); state.decay_delay_lines[i].buffer_end = &state.decay_delay_lines[i].buffer[state.decay_delay_lines[i].sample_count - 1]; |
